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<blockquote data-quote="Dark Eternal" data-source="post: 394900" data-attributes="member: 7932"><p>Of course, there is another solution to the 'ever expanding divine spell list' problem, and its the one I favor.</p><p></p><p>I've always felt that divine spellcasters have it both better and worse than arcane spellcasters. They get to choose their spells each day from the entire list of spells that their deity is willing to grant them, but <em>the way they use those spells has to meet their deity's approval.</em></p><p></p><p>I think that's a very important factor, and if the DM is willing to use it to enforce balance, then it pretty much addresses the divine spell list problem, as well.</p><p></p><p>If a cleric isn't very, <em>very</em> faithful in making sure he only uses the spells granted him by his deity in a fashion that promotes the causes of his god, then that god shouldn't grant him whatever spell he may have 'abused' for a while. </p><p></p><p>And deities have every right to be extraordinarily picky about how their followers use the powers they are granted - after all, <em>every single thing</em> that the divine spellcaster does reflects on his deity in the eyes of those who watch it happen.</p><p></p><p>Anyways, the watchfulness of the gods - as opposed to divine inattention - does a lot to make divine spellcasters both more interesting to play and less likely to be abused in my campaigns.</p><p></p><p>And that's my ha'penny's worth.</p></blockquote><p></p>
[QUOTE="Dark Eternal, post: 394900, member: 7932"] Of course, there is another solution to the 'ever expanding divine spell list' problem, and its the one I favor. I've always felt that divine spellcasters have it both better and worse than arcane spellcasters. They get to choose their spells each day from the entire list of spells that their deity is willing to grant them, but [i]the way they use those spells has to meet their deity's approval.[/i] I think that's a very important factor, and if the DM is willing to use it to enforce balance, then it pretty much addresses the divine spell list problem, as well. If a cleric isn't very, [i]very[/i] faithful in making sure he only uses the spells granted him by his deity in a fashion that promotes the causes of his god, then that god shouldn't grant him whatever spell he may have 'abused' for a while. And deities have every right to be extraordinarily picky about how their followers use the powers they are granted - after all, [i]every single thing[/i] that the divine spellcaster does reflects on his deity in the eyes of those who watch it happen. Anyways, the watchfulness of the gods - as opposed to divine inattention - does a lot to make divine spellcasters both more interesting to play and less likely to be abused in my campaigns. And that's my ha'penny's worth. [/QUOTE]
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