Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
A Blasphemy out of Evenfall - Call of Cthulhu D20 (recruiting)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Snipehunt" data-source="post: 1117403" data-attributes="member: 13142"><p>John McHenry, Defense Option</p><p>Male Police Officer (Officer-3)</p><p>Level: 3</p><p>Height: 6'2"</p><p>Weight: 230 lbs.</p><p>Age: 47</p><p>Hair: Short, black stubble</p><p>Eyes: Bleery brown</p><p></p><p>10 Str </p><p>16 Dex</p><p>12 Con</p><p>14 Int</p><p>12 Wis</p><p>10 Cha</p><p></p><p>Hit Points: 7</p><p>Armor Class: 14 (10 base, +1 defense option, +3 Dex, +vest)</p><p>Initiative: +3</p><p></p><p>Defense Option</p><p>Fort +4 (Defense, Con)</p><p>Ref +2 (Dex)</p><p>Will +4 (Defense, Wis)</p><p></p><p>Base Attack +1 (Melee +1, Ranged +4, Ranged 30' +5)</p><p>Glock Model 17 +4/+5 1d10 x3, 9 ammo 20'</p><p>Colt M-16 +4/+5 </p><p></p><p>Class Skills: (60 Points)</p><p></p><p>+4 Gather Informatoin 4</p><p>+7 Hide 4</p><p>+2 Intimidate 2</p><p>+7 Listen 6</p><p>+7 Move Silently 4</p><p>+9 Open Lock 6</p><p>+8 Search 6</p><p>+7 Spot 6</p><p>+7 Heal 6</p><p>+7 Psychoanalysis 6</p><p>+7 Drive 4</p><p>+6 Sense Motive 6</p><p></p><p>Feats:</p><p>Weapon Proficiency (Pistol)</p><p>Weapon Proficiency (Rifle)</p><p>Point Blank Shot</p><p></p><p>Sanity: 60</p><p></p><p>Equipment:</p><p></p><p>Glock Model 17</p><p>Shoulder holster</p><p>2 extra magazines</p><p>40 rounds</p><p></p><p>Colt M-16</p><p>4 extra magazines</p><p>80 rounds </p><p></p><p>Police Baton (club)</p><p></p><p>Reinforced Vest</p><p>Gas Mask</p><p>Handcuffs</p><p>First Aid kit</p><p>Pint of Vodka (in flask hidden to look like extra magazine for Glock)</p><p>Pint of Whiskey (in two flasks hidden to look like pepper spray canister)</p><p>Cigarette lighter</p><p>Cell Phone</p><p>Pencil and tablet</p><p></p><p>Police cruiser or beaten-up Honda Accord</p><p></p><p></p><p>John is a bitter, middle-aged police officer. Passed over for promotion several times, he never made, and never will make, Sergeant. He has a sarcastic sense of humor, which never endeared him to his bosses. He also has a love of alcohol - which has almost, but not quite, landed him in serious trouble for drinking on duty.</p><p></p><p>Earlier, he had been a dedicated officer, eager to serve the community by making it a better place. Two things happened. First, he realized he was, at heart, a coward. He hides from this truth, but in the two situations he was under fire, he reacted badly. He has hardened himself to be brave and steadfast in teh future, and vowed that next time he will stand tall. But he has yet to see. His supervisors, seeing hints of lack of courage, have assigned him to a series of desk jobs that helped eliminate any chance of advancement.</p><p></p><p>Second, he has seen . . . things. Unexplained killings of the homeless, odd burglaries that don't make any sense, unidentified bodies that never find families. This has made him think the world is a darker and more dangerous place than he thought . . . </p><p></p><p>Back on patrol for a weekend because of budget cuts, no partner will put up with John for long. He now drives in his police cruiser by himself . . .</p></blockquote><p></p>
[QUOTE="Snipehunt, post: 1117403, member: 13142"] John McHenry, Defense Option Male Police Officer (Officer-3) Level: 3 Height: 6'2" Weight: 230 lbs. Age: 47 Hair: Short, black stubble Eyes: Bleery brown 10 Str 16 Dex 12 Con 14 Int 12 Wis 10 Cha Hit Points: 7 Armor Class: 14 (10 base, +1 defense option, +3 Dex, +vest) Initiative: +3 Defense Option Fort +4 (Defense, Con) Ref +2 (Dex) Will +4 (Defense, Wis) Base Attack +1 (Melee +1, Ranged +4, Ranged 30' +5) Glock Model 17 +4/+5 1d10 x3, 9 ammo 20' Colt M-16 +4/+5 Class Skills: (60 Points) +4 Gather Informatoin 4 +7 Hide 4 +2 Intimidate 2 +7 Listen 6 +7 Move Silently 4 +9 Open Lock 6 +8 Search 6 +7 Spot 6 +7 Heal 6 +7 Psychoanalysis 6 +7 Drive 4 +6 Sense Motive 6 Feats: Weapon Proficiency (Pistol) Weapon Proficiency (Rifle) Point Blank Shot Sanity: 60 Equipment: Glock Model 17 Shoulder holster 2 extra magazines 40 rounds Colt M-16 4 extra magazines 80 rounds Police Baton (club) Reinforced Vest Gas Mask Handcuffs First Aid kit Pint of Vodka (in flask hidden to look like extra magazine for Glock) Pint of Whiskey (in two flasks hidden to look like pepper spray canister) Cigarette lighter Cell Phone Pencil and tablet Police cruiser or beaten-up Honda Accord John is a bitter, middle-aged police officer. Passed over for promotion several times, he never made, and never will make, Sergeant. He has a sarcastic sense of humor, which never endeared him to his bosses. He also has a love of alcohol - which has almost, but not quite, landed him in serious trouble for drinking on duty. Earlier, he had been a dedicated officer, eager to serve the community by making it a better place. Two things happened. First, he realized he was, at heart, a coward. He hides from this truth, but in the two situations he was under fire, he reacted badly. He has hardened himself to be brave and steadfast in teh future, and vowed that next time he will stand tall. But he has yet to see. His supervisors, seeing hints of lack of courage, have assigned him to a series of desk jobs that helped eliminate any chance of advancement. Second, he has seen . . . things. Unexplained killings of the homeless, odd burglaries that don't make any sense, unidentified bodies that never find families. This has made him think the world is a darker and more dangerous place than he thought . . . Back on patrol for a weekend because of budget cuts, no partner will put up with John for long. He now drives in his police cruiser by himself . . . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
A Blasphemy out of Evenfall - Call of Cthulhu D20 (recruiting)
Top