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A Board Game style Release Schedule
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<blockquote data-quote="Jester David" data-source="post: 6555003" data-attributes="member: 37579"><p>Kinda. Most of it is in the Core Rulebook. But one could also argue that it's the equivalent of the DM Basics rules, which were available shortly after the 5e PHB dropped.</p><p></p><p></p><p></p><p>This is true. So let's look at 3e then. (3e chosen because I know 3.5e had a robust schedule that was half reprints, and 4e was equally heavy, but I don't recall much of 3.0 after launch.)</p><p></p><p>The PHB was released during GenCon/August in the year 2000. The DMG and MM followed some months later. </p><p>The first accessory was the <em>Hero Builder's Guidebook</em> in Dec 2000. And there were 96-page softcover accessories for most of the classes shortly thereafter: <em>Sword and Fist</em> (Jan 2001), <em>Defenders of the Faith </em>(May 2001), <em>Tome & Blood</em> (July 2001), <em>Song & Silence</em> (Dec 2001), and <em>Masters of the Wild</em> (Feb 2002). The <em>Psionic Handbook</em> was released in March 2001, <em>Manual of the Planes</em> in Sept 2001,<em> Oriental Adventures </em>Oct 2001, and <em>Enemies & Allies </em>-a 96-page book of NPCs- in Oct 2001.</p><p></p><p>So, by this period in 2001, 3rd Edition had 4 or so 32-page moules going all the way to level 9 (same pages as Tyranny but half the levels), a fluff book on creating characters, and a splatbook on fighter types that mostly had feats and prestige classes. And psionics. Not a staggering amount more content. (And if the Elemental Evil Player's Guide thingy is more than 64-pages then 5e will be very comparable.)</p><p></p><p>This quickly changes as 3e churns out the books, but many players (druids, rangers, barbarians) would have to wait another year to see anything. A single 256-page hardcover accessory that expanded all classes would probably have been far more welcome (and contain far less filler).</p></blockquote><p></p>
[QUOTE="Jester David, post: 6555003, member: 37579"] Kinda. Most of it is in the Core Rulebook. But one could also argue that it's the equivalent of the DM Basics rules, which were available shortly after the 5e PHB dropped. This is true. So let's look at 3e then. (3e chosen because I know 3.5e had a robust schedule that was half reprints, and 4e was equally heavy, but I don't recall much of 3.0 after launch.) The PHB was released during GenCon/August in the year 2000. The DMG and MM followed some months later. The first accessory was the [I]Hero Builder's Guidebook[/I] in Dec 2000. And there were 96-page softcover accessories for most of the classes shortly thereafter: [I]Sword and Fist[/I] (Jan 2001), [I]Defenders of the Faith [/I](May 2001), [I]Tome & Blood[/I] (July 2001), [I]Song & Silence[/I] (Dec 2001), and [I]Masters of the Wild[/I] (Feb 2002). The [I]Psionic Handbook[/I] was released in March 2001, [I]Manual of the Planes[/I] in Sept 2001,[I] Oriental Adventures [/I]Oct 2001, and [I]Enemies & Allies [/I]-a 96-page book of NPCs- in Oct 2001. So, by this period in 2001, 3rd Edition had 4 or so 32-page moules going all the way to level 9 (same pages as Tyranny but half the levels), a fluff book on creating characters, and a splatbook on fighter types that mostly had feats and prestige classes. And psionics. Not a staggering amount more content. (And if the Elemental Evil Player's Guide thingy is more than 64-pages then 5e will be very comparable.) This quickly changes as 3e churns out the books, but many players (druids, rangers, barbarians) would have to wait another year to see anything. A single 256-page hardcover accessory that expanded all classes would probably have been far more welcome (and contain far less filler). [/QUOTE]
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