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<blockquote data-quote="Luthien Greyspear" data-source="post: 2494354" data-attributes="member: 34334"><p><strong>Thus, the nature of its appeal</strong></p><p></p><p></p><p></p><p>Which was pretty much the nature of the exercise in creation to begin with. I would never actually have such an NPC in any campaign, nor would I play a character so overpowered. Although I WOULD play a character who took only one level in each class, so long as I got good synergy with those classes and could PrC to continue in the same vein. Maybe as a result of a bizarre curse or geas, such that he could not commit to any one path, but was constantly forced to 'start over' every level.</p><p></p><p>A character like that would have to be combat based, because it's next to impossible to make a viable character with four or five different spell lists that don't go past 1st level spells. But a Barbarian/Fighter/Ranger/Rogue/Swashbuckler/Scout/Hexblade could be very viable. Right there you'd qualify for several prestige classes (+5 BAB), have a nice little list of minor abilities and bonus feats, and the ability to skirmish and sneak attack...while raging. Plus you could still be any race you wanted, and not worry about XP penalties.</p><p></p><p>This is why I started this thread. Taking rules to the extreme (as with the Ultimate Dilettante) basically gives you a big block of marble. From that you can carve away everything that doesn't look like a good character (or monster, or whatever) and see what comes out.</p></blockquote><p></p>
[QUOTE="Luthien Greyspear, post: 2494354, member: 34334"] [b]Thus, the nature of its appeal[/b] Which was pretty much the nature of the exercise in creation to begin with. I would never actually have such an NPC in any campaign, nor would I play a character so overpowered. Although I WOULD play a character who took only one level in each class, so long as I got good synergy with those classes and could PrC to continue in the same vein. Maybe as a result of a bizarre curse or geas, such that he could not commit to any one path, but was constantly forced to 'start over' every level. A character like that would have to be combat based, because it's next to impossible to make a viable character with four or five different spell lists that don't go past 1st level spells. But a Barbarian/Fighter/Ranger/Rogue/Swashbuckler/Scout/Hexblade could be very viable. Right there you'd qualify for several prestige classes (+5 BAB), have a nice little list of minor abilities and bonus feats, and the ability to skirmish and sneak attack...while raging. Plus you could still be any race you wanted, and not worry about XP penalties. This is why I started this thread. Taking rules to the extreme (as with the Ultimate Dilettante) basically gives you a big block of marble. From that you can carve away everything that doesn't look like a good character (or monster, or whatever) and see what comes out. [/QUOTE]
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