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General Tabletop Discussion
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A brief rant about Rime of the Frost Maiden, farming, logistics, and ecology
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<blockquote data-quote="Flamestrike" data-source="post: 8104749" data-attributes="member: 6788736"><p>Being tended to by <em>thousands </em>of spell casting Clerics.</p><p></p><p>Churches in Faerun have the ability to heal and feed the masses, and even bring them back from the dead. A mid level Cleric is capable of medical marvels that we cant emulate with modern technology (regrowing lost limbs, curing blindness, eradicating viruses and bacterial infections, and even raising people from the dead).</p><p></p><p>Most Faerun cities are run by incredibly potent spellcasters. The Zents can fall back on the Church of Bane. Halruua has literally hundreds of Archmages at its disposal, as does Thay. The Cowled Wizards run Amn. And so forth.</p><p></p><p>Even barren and desolate places like Icewind dale have 1 spellcaster per 100 people capable of casting 3rd level spells.</p><p></p><p>Imagine the sorts of spellcasting resources a place like Baldurs Gate or Waterdeep have at their disposal.</p><p></p><p>Faerun is <strong>not </strong>a medieval setting. There are modern instantaneous communications via magic and even instantaneous transportation via teleport, flying ships that can remain aloft indefinitely, interstellar space-craft (and there is one of them in this very adventure), planar travel, advanced healing (you can be literally brought back from nothing more than a finger to be fully formed and alive and well), weather control and other relatively common magical phenomena that far surpass our own technology level, and approaches that seen on Star Trek.</p><p></p><p>Archmages can literally convert energy into matter, or alter reality with a word. And there are thousands of them wandering around Faerun alone.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8104749, member: 6788736"] Being tended to by [I]thousands [/I]of spell casting Clerics. Churches in Faerun have the ability to heal and feed the masses, and even bring them back from the dead. A mid level Cleric is capable of medical marvels that we cant emulate with modern technology (regrowing lost limbs, curing blindness, eradicating viruses and bacterial infections, and even raising people from the dead). Most Faerun cities are run by incredibly potent spellcasters. The Zents can fall back on the Church of Bane. Halruua has literally hundreds of Archmages at its disposal, as does Thay. The Cowled Wizards run Amn. And so forth. Even barren and desolate places like Icewind dale have 1 spellcaster per 100 people capable of casting 3rd level spells. Imagine the sorts of spellcasting resources a place like Baldurs Gate or Waterdeep have at their disposal. Faerun is [B]not [/B]a medieval setting. There are modern instantaneous communications via magic and even instantaneous transportation via teleport, flying ships that can remain aloft indefinitely, interstellar space-craft (and there is one of them in this very adventure), planar travel, advanced healing (you can be literally brought back from nothing more than a finger to be fully formed and alive and well), weather control and other relatively common magical phenomena that far surpass our own technology level, and approaches that seen on Star Trek. Archmages can literally convert energy into matter, or alter reality with a word. And there are thousands of them wandering around Faerun alone. [/QUOTE]
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A brief rant about Rime of the Frost Maiden, farming, logistics, and ecology
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