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General Tabletop Discussion
*Pathfinder & Starfinder
A call for rampant speculation and suggestions on classes.
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<blockquote data-quote="fba827" data-source="post: 5998444" data-attributes="member: 807"><p>Rampant Speculation (with no real basis in reality at all)...</p><p></p><p>Ranger: Will be similar to Fighters but with those combat dice advancing at a slower rate AND they'll have the ability to use combat dice to cast nature-y spells rather than affect their damage inflicted or attack precision. And maybe they get advantage on certain survival-related skill checks or an animal companion.</p><p></p><p>Paladin, similar to what I just said for ranger except replace nature-y spells with divine ones. and instead of advantage on survival-related skill checks they get a holy smite type capability usable a number of times per day that increases at a staggered rate per level... and a noble steed named Donkey that speaks with the voice of Eddie Murphy.</p><p></p><p>Bard with get rituals similar to how the warlock does</p><p></p><p>Druid a very nature-y spell list of it's own (complete withe summon animal, and summon elemental spells). and a beefed up animal companion. and after a certain level they don't age. And they will use a spellpoint system so as to make them more distinct from just being a nature cleric.</p><p></p><p></p><p>anyway, again, that's all just very rampant guessing...</p></blockquote><p></p>
[QUOTE="fba827, post: 5998444, member: 807"] Rampant Speculation (with no real basis in reality at all)... Ranger: Will be similar to Fighters but with those combat dice advancing at a slower rate AND they'll have the ability to use combat dice to cast nature-y spells rather than affect their damage inflicted or attack precision. And maybe they get advantage on certain survival-related skill checks or an animal companion. Paladin, similar to what I just said for ranger except replace nature-y spells with divine ones. and instead of advantage on survival-related skill checks they get a holy smite type capability usable a number of times per day that increases at a staggered rate per level... and a noble steed named Donkey that speaks with the voice of Eddie Murphy. Bard with get rituals similar to how the warlock does Druid a very nature-y spell list of it's own (complete withe summon animal, and summon elemental spells). and a beefed up animal companion. and after a certain level they don't age. And they will use a spellpoint system so as to make them more distinct from just being a nature cleric. anyway, again, that's all just very rampant guessing... [/QUOTE]
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A call for rampant speculation and suggestions on classes.
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