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General Tabletop Discussion
*Pathfinder & Starfinder
A call for rampant speculation and suggestions on classes.
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<blockquote data-quote="Stacie GmrGrl" data-source="post: 5999469" data-attributes="member: 86279"><p>He just needed a big sword and a reason to swing it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Regarding other classes, I've stated my opinions of the Ranger and Paladin on another thread and I am sure I spoke of the Fighter and Sorcerer as well.</p><p></p><p>I like the idea of a Rage building inferno of awesomeness... reminds me of Iron Heroes. Maybe have it set up that everytime the Barbarian enters combat it accumulates 1 Rage per round, more if they get hit. This should be an automatic build up, and let these Rage points fuel Rage Powers. It would be cool if the Barbarian was tied to totems, and their link to totems gave them unique aspects of their Rage, but they should also provide other powers as well.</p><p></p><p>Bards...ehhh, I hate them. Never liked them, they just never made sense. </p><p></p><p>I would make Bards a Rogue Scheme, take away Sneak Attack, give them Spells, a Charisma boost, and make them Trained in the social arts of dealing with people, and some Influence related Powers. </p><p></p><p>Assassin, same, make a Rogue Scheme, give them the most Sneak Attack, but can only be used on a target they mark and this is a Focused action. Give them Poison Talents and eventually make them immune to poison. Make them masters of disguise, but take away their disarm traps skill. They assassinate, they don't disarm traps. </p><p></p><p>Druids... take the Warden, Druid and Shaman from 4e and make a single class out of it. Enuff said. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I could see one way of doing a Druid class... give then a specific animal type focus, sort of like bloodlines for Sorcerers... if they have a Feline Focus, they can Wildshape into Feline forms, gain more grace, get nightvision, and even become wereforms of that animal. If they have a Nature Focus (expanding as I go on the idea) they can Wildshape into a Plant/Tree form, communicate and see through/with Trees, and become Treant like. </p><p>~ Also, since they have links to nature, give them a more focalized spells list where they are nature related only spells or powers. Just as an additional option for them. </p><p></p><p>Monks... I'm not sure. Take the Pathfinder Monk and combine it with the 4e Monk. But don't give them Zen Archer (from PF). Honestly this is one class I would make a Fighter Fighting Style and convert the PF Ki uses into Style uses for Combat Superiority. Or just drop them. </p><p></p><p>Warlords... I'm not sure also about this one. If WotC plans on giving them separate uses of CS from the Fighter Class, why not put all those uses into the Fighter class and call them a Tactical Fighting Style. </p><p></p><p>Swordmages would be easy... give the Fighter a Fighting Style called Swordmage Style and make this a Fighter gish option. But I don't know enough about Swordmages (never played one) so it might warrant it's own class. Idk.</p></blockquote><p></p>
[QUOTE="Stacie GmrGrl, post: 5999469, member: 86279"] He just needed a big sword and a reason to swing it. :D Regarding other classes, I've stated my opinions of the Ranger and Paladin on another thread and I am sure I spoke of the Fighter and Sorcerer as well. I like the idea of a Rage building inferno of awesomeness... reminds me of Iron Heroes. Maybe have it set up that everytime the Barbarian enters combat it accumulates 1 Rage per round, more if they get hit. This should be an automatic build up, and let these Rage points fuel Rage Powers. It would be cool if the Barbarian was tied to totems, and their link to totems gave them unique aspects of their Rage, but they should also provide other powers as well. Bards...ehhh, I hate them. Never liked them, they just never made sense. I would make Bards a Rogue Scheme, take away Sneak Attack, give them Spells, a Charisma boost, and make them Trained in the social arts of dealing with people, and some Influence related Powers. Assassin, same, make a Rogue Scheme, give them the most Sneak Attack, but can only be used on a target they mark and this is a Focused action. Give them Poison Talents and eventually make them immune to poison. Make them masters of disguise, but take away their disarm traps skill. They assassinate, they don't disarm traps. Druids... take the Warden, Druid and Shaman from 4e and make a single class out of it. Enuff said. :) I could see one way of doing a Druid class... give then a specific animal type focus, sort of like bloodlines for Sorcerers... if they have a Feline Focus, they can Wildshape into Feline forms, gain more grace, get nightvision, and even become wereforms of that animal. If they have a Nature Focus (expanding as I go on the idea) they can Wildshape into a Plant/Tree form, communicate and see through/with Trees, and become Treant like. ~ Also, since they have links to nature, give them a more focalized spells list where they are nature related only spells or powers. Just as an additional option for them. Monks... I'm not sure. Take the Pathfinder Monk and combine it with the 4e Monk. But don't give them Zen Archer (from PF). Honestly this is one class I would make a Fighter Fighting Style and convert the PF Ki uses into Style uses for Combat Superiority. Or just drop them. Warlords... I'm not sure also about this one. If WotC plans on giving them separate uses of CS from the Fighter Class, why not put all those uses into the Fighter class and call them a Tactical Fighting Style. Swordmages would be easy... give the Fighter a Fighting Style called Swordmage Style and make this a Fighter gish option. But I don't know enough about Swordmages (never played one) so it might warrant it's own class. Idk. [/QUOTE]
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