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A campaign I'm fed up with. . .
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<blockquote data-quote="Harker Wade" data-source="post: 3173845" data-attributes="member: 2271"><p>Yeah, bad games run by friends needs a weekly meeting (maybe better gsames could spring from this?)...</p><p></p><p>For me it was old WoD. We had been taking turns running games, after I had just been done running for about 2 years straight. He had never really run, but he'd played a lot WoD and are other friend had become quite a good GM and Storyteller after I when I took a breather so we all figured lightening might strike twice. It did - it hit my head repeatly. We had to roll multiple times to climb a tree. Ghouls often had higher level discplines then we did. He had almost no description of anything until we tried to break into an auction house safe - which had more detail then most all the NPCs we'd meet put together (I should mention he worked in a bank <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). Also, I was a an accomplished art thief (with the skills to back up such a claim) and I was completely unable to open the vault even with supernatural abilities!!</p><p></p><p>the lesson I learned never let a ROLL-player become GM...</p></blockquote><p></p>
[QUOTE="Harker Wade, post: 3173845, member: 2271"] Yeah, bad games run by friends needs a weekly meeting (maybe better gsames could spring from this?)... For me it was old WoD. We had been taking turns running games, after I had just been done running for about 2 years straight. He had never really run, but he'd played a lot WoD and are other friend had become quite a good GM and Storyteller after I when I took a breather so we all figured lightening might strike twice. It did - it hit my head repeatly. We had to roll multiple times to climb a tree. Ghouls often had higher level discplines then we did. He had almost no description of anything until we tried to break into an auction house safe - which had more detail then most all the NPCs we'd meet put together (I should mention he worked in a bank ;) ). Also, I was a an accomplished art thief (with the skills to back up such a claim) and I was completely unable to open the vault even with supernatural abilities!! the lesson I learned never let a ROLL-player become GM... [/QUOTE]
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