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<blockquote data-quote="FitzTheRuke" data-source="post: 8287949" data-attributes="member: 59816"><p>The group followed the familiar over rough, uneven, and somewhat overgrown terrain until they came to the base of a hill, on top of which was a rocky tor, three tents, and the unmistakable smoke of a cookfire.</p><p></p><p>Laying low a few hundred yards away, they were able to make out some movement in the camp. The laughing yips of a hyena sounded from somewhere among the tents. Stakes were set about the place, making a very crude fence.</p><p></p><p>Archimedes flew a circle around the camp, and Ruznami was able to confirm that there were five gnolls and a hyena in the camp. A half-orc prisoner (presumably Broun) had his hands bound to a stake on the north side. He was in rough shape, but alive. In addition, three horses were tied in the south-eastern part of the camp.</p><p></p><p>The rocks of the tor were situated well to cover the view of their approach, and the newly formed group was able to get quite close to the camp by working their way up the west side of the hill. The sun was lowering behind them to the west as the group began to ascend.</p><p></p><p>[ooc]If half or more of the group can make a dc13 stealth check, the gnolls will be surprised - otherwise the hyena will start yipping (alerting the gnolls) as the group works their way to the positions shown on the map.[/ooc]</p><p></p><p>[spoiler="Map of Gnoll Camp"][ATTACH=full]137485[/ATTACH]</p><p>(<strong>General Features</strong>: Sun starting to set grants Bright Light; Rocks & Tents block line-of-sight; Trees, Shrubs, & Stakes cause Difficult Terrain.)[/spoiler]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8287949, member: 59816"] The group followed the familiar over rough, uneven, and somewhat overgrown terrain until they came to the base of a hill, on top of which was a rocky tor, three tents, and the unmistakable smoke of a cookfire. Laying low a few hundred yards away, they were able to make out some movement in the camp. The laughing yips of a hyena sounded from somewhere among the tents. Stakes were set about the place, making a very crude fence. Archimedes flew a circle around the camp, and Ruznami was able to confirm that there were five gnolls and a hyena in the camp. A half-orc prisoner (presumably Broun) had his hands bound to a stake on the north side. He was in rough shape, but alive. In addition, three horses were tied in the south-eastern part of the camp. The rocks of the tor were situated well to cover the view of their approach, and the newly formed group was able to get quite close to the camp by working their way up the west side of the hill. The sun was lowering behind them to the west as the group began to ascend. [ooc]If half or more of the group can make a dc13 stealth check, the gnolls will be surprised - otherwise the hyena will start yipping (alerting the gnolls) as the group works their way to the positions shown on the map.[/ooc] [spoiler="Map of Gnoll Camp"][ATTACH type="full"]137485[/ATTACH] ([B]General Features[/B]: Sun starting to set grants Bright Light; Rocks & Tents block line-of-sight; Trees, Shrubs, & Stakes cause Difficult Terrain.)[/spoiler] [/QUOTE]
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