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<blockquote data-quote="FitzTheRuke" data-source="post: 8380289" data-attributes="member: 59816"><p>The Black Dragon Agents spent a peaceful night in a small, seldom-used campsite a league south of Beregost. In the morning, they travelled another league south, to a crossroads where a small roadside wagon-repair shop sat nestled between two large oak trees. The coach had begun an uncomfortable rattle from a loose axle, and a list to one side, from when it had been overturned.</p><p></p><p>Broun jumped down from the driver's perch when he saw his nephew come to greet them. He was on the mend, but he was still not fully recovered from his ordeal and he stumbled on the landing. His nephew was a very large, well-muscled half-orc, who caught the older man easily and embraced him.</p><p></p><p>The two discussed the incident, the mission, and the repair needs of the coach, as well as family, while the others got out, stretched their legs, and plotted the path they would take across the Greenfields. The Coast Way continued south to Amn. From Amn's most northern city, Nashkel, the Uldoon Trail (a well-maintained trade route) traveled north-east across the Greenfields to Berdusk. But Hawthorne was confident that if they headed east from here, they could shave many days off that out-of-their-way trip.</p><p></p><p>He would just need to navigate along criss-crossing and poorly maintained trails and roads that belonged to ancient elvish kingdoms now long gone.</p><p></p><p>[ooc]This introduces [USER=23484]@Kobold Stew[/USER] Crock Jon, who will insist on coming along to maintain the coach and protect his uncle from further harm. Hawthorne (and anyone who wants to help him) should give me an Intelligence (navigation) roll and we will move this ahead. I'm enjoying both the RP and the Journey, but I recognise that we should get to the actual adventure soon-ish. (Though I'll probably do another encounter along the road first.)[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8380289, member: 59816"] The Black Dragon Agents spent a peaceful night in a small, seldom-used campsite a league south of Beregost. In the morning, they travelled another league south, to a crossroads where a small roadside wagon-repair shop sat nestled between two large oak trees. The coach had begun an uncomfortable rattle from a loose axle, and a list to one side, from when it had been overturned. Broun jumped down from the driver's perch when he saw his nephew come to greet them. He was on the mend, but he was still not fully recovered from his ordeal and he stumbled on the landing. His nephew was a very large, well-muscled half-orc, who caught the older man easily and embraced him. The two discussed the incident, the mission, and the repair needs of the coach, as well as family, while the others got out, stretched their legs, and plotted the path they would take across the Greenfields. The Coast Way continued south to Amn. From Amn's most northern city, Nashkel, the Uldoon Trail (a well-maintained trade route) traveled north-east across the Greenfields to Berdusk. But Hawthorne was confident that if they headed east from here, they could shave many days off that out-of-their-way trip. He would just need to navigate along criss-crossing and poorly maintained trails and roads that belonged to ancient elvish kingdoms now long gone. [ooc]This introduces [USER=23484]@Kobold Stew[/USER] Crock Jon, who will insist on coming along to maintain the coach and protect his uncle from further harm. Hawthorne (and anyone who wants to help him) should give me an Intelligence (navigation) roll and we will move this ahead. I'm enjoying both the RP and the Journey, but I recognise that we should get to the actual adventure soon-ish. (Though I'll probably do another encounter along the road first.)[/ooc] [/QUOTE]
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