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A case of misplaced dragon anger
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<blockquote data-quote="Nenn Esoss" data-source="post: 6005944" data-attributes="member: 6699531"><p>Greetings all. It sucks for me to make my first post one of a cry for help but such is my lot. Will contribute here forth to the discussions as it's not the first time I browse this place. Anyhow, let me give you guys the gist of the situation...</p><p></p><p>We have a party of a great number of characters for seven players. About 2-3 PCs each, plus a boatload of followers. The average fighter level is 11 and an average caster level of about 12. A couple of characters stand out and some NPCs as well. The game has been running for nearly three years so a *lot* has happened since our beginnings. Let me try to make a brief resume...</p><p></p><p>-group came toguether as scapegoats for a demon preparing an empire-wide war, sent on a quest to kill a red dragon</p><p>-we're all evils, and couldn't care less about the dragon and we turned coat on the empire by killing the demon, selling its remains (after copious amount of harvesting of his flesh, horns etc as it regenerated) to a good-aligned bunch of a Christian-like order of fanatics: the Shalals.</p><p>-The Shalals then gave us a cube of force and other crap and sent us on our way to capture the red dragon, unknowing we had dealt with this red before.</p><p>-rather, we warned the red and embarked on a double-spy style quest to find the red a portal to the negative planes and means for the red to become a draco-liche, which hasn't happen yet. Much rewards came through and we have enough to buy a kindom...</p><p>-Meanwhile Shalal learned of the threatury and came after us with paladins, high-level fighters and two dragons: a chromatic and an amber. In a forest, the dragons were not necessary in the best setting for areal attracts and a well diced feeble mind (this might be a bad translation for "débilitée mentale") let us easilly slain the amber dragon. We sliced and diced it, emprisoned it's soul in one of parts (I think an ovary...) and sold the rest to magic users throughout the land.</p><p></p><p>Fast forward a good year of game play...</p><p></p><p>-Shalal is still rather upset. And quite hard-bent on letting us know about it.</p><p>-Now equipped with an un detectable flying ship that gathers its powers by pressing (literally, like a silver raisin press) level-2 NPCs as fuel (a level 7 press gave us 10 days of flying time once...), we have remained under the radar of Shalal for a while.</p><p>-Having accomplished a number of respectful and commendable deeds (as far as Satan is concerned), we have have literally bought most of the armies of a financially-crippled kingdom to turn on their king Osrik and basically take over management and turn the place around. Both in terms of finance and alignment...</p><p></p><p>The eve of the battle. The armies are placed in front of the city wall. Like a well played out game of chess.</p><p></p><p>Our side:</p><p>-Roughly 12,000 barbarians, 8000 of wich cavalry including 300 Druids as aids</p><p>-About 6,000 skeletons built up over a long period of time, dormant in their cemetery, awaiting command</p><p>-80 fighter dwarves, 100 orcs, 100 trolls, 60 archers</p><p>-canons of the ship and two ballistics</p><p>-Plus our party of level 10-12 fighters (5 of them) level 12 casters (7), a bunch of similar NPcs at our service and two greater mummies, including (drumm roll) myself after willingly entering a Cofin Of Creation (magic tome1 p317). This character is a level 12-1xp fighter multi classed cleric 16. It's a new thing for Nenn Esoss and casting wise, is not up to speed with is capabilities yet.</p><p>-A warewolf battalion of 5 leaded by their warebear, one of my captain followers</p><p>-A boatload of other warecritters commissioned by my other captain, a warebat, sent out for reinforcements but are still about 4days away. Will most likely miss the battle.</p><p></p><p>Their side:</p><p>-Roughly 8000 barbarians paid for by money stolen from us (another long story) and about 400 Druids aids.</p><p>-An empire garrison comprising super high-level gnome casters and druids, and fighters (Lvl 12 being e minimum required to serve the empire...)</p><p>-Shalal with 36 griffon-mounted paladins, 120 cavaliers, 3 dragons including a bronze, silver and an Airin. We suspect a fourth chromatic dragon to lurk in the waters on the other side of the city wall, who happens to be the co-founder of the Shalals, along with his wife we so joyfully slained and bartered "a while ago".</p><p></p><p>Chess game...</p><p></p><p>For as long as we don't directly get involved, the empire will not do squat: the war would remain an internal barbarian affair. The empire does not care much for the Shalal either but they certainly can give a hand should we (our party) decide to directly get involved on the battlefield. If we stay put, the empire won't get involved but Shalal will still Definitly come for us.</p><p></p><p>The king Osrik is holed up in his castle so our game plane would be to leave with the flying ship, come back from behind the city wall and assassinate Osrik, hopefully bating Shalal for an in-city fight where we have the advantage of not caring for collaterals.</p><p></p><p>The big question is this...</p><p></p><p>We've taken on two of them at once, twice before, killing one every time (first one we sold, the second they stole the carcass from us and most likely revived him).</p><p></p><p>Now it looks like we're going to be taking all 3 or 4 of them dragons at onces and it's becoming a nuisance. Given all of the above (sorry for the long text), I am looking for ideas and suggestions for slaying those dragons.</p><p></p><p>Any ideas welcome.</p></blockquote><p></p>
[QUOTE="Nenn Esoss, post: 6005944, member: 6699531"] Greetings all. It sucks for me to make my first post one of a cry for help but such is my lot. Will contribute here forth to the discussions as it's not the first time I browse this place. Anyhow, let me give you guys the gist of the situation... We have a party of a great number of characters for seven players. About 2-3 PCs each, plus a boatload of followers. The average fighter level is 11 and an average caster level of about 12. A couple of characters stand out and some NPCs as well. The game has been running for nearly three years so a *lot* has happened since our beginnings. Let me try to make a brief resume... -group came toguether as scapegoats for a demon preparing an empire-wide war, sent on a quest to kill a red dragon -we're all evils, and couldn't care less about the dragon and we turned coat on the empire by killing the demon, selling its remains (after copious amount of harvesting of his flesh, horns etc as it regenerated) to a good-aligned bunch of a Christian-like order of fanatics: the Shalals. -The Shalals then gave us a cube of force and other crap and sent us on our way to capture the red dragon, unknowing we had dealt with this red before. -rather, we warned the red and embarked on a double-spy style quest to find the red a portal to the negative planes and means for the red to become a draco-liche, which hasn't happen yet. Much rewards came through and we have enough to buy a kindom... -Meanwhile Shalal learned of the threatury and came after us with paladins, high-level fighters and two dragons: a chromatic and an amber. In a forest, the dragons were not necessary in the best setting for areal attracts and a well diced feeble mind (this might be a bad translation for "débilitée mentale") let us easilly slain the amber dragon. We sliced and diced it, emprisoned it's soul in one of parts (I think an ovary...) and sold the rest to magic users throughout the land. Fast forward a good year of game play... -Shalal is still rather upset. And quite hard-bent on letting us know about it. -Now equipped with an un detectable flying ship that gathers its powers by pressing (literally, like a silver raisin press) level-2 NPCs as fuel (a level 7 press gave us 10 days of flying time once...), we have remained under the radar of Shalal for a while. -Having accomplished a number of respectful and commendable deeds (as far as Satan is concerned), we have have literally bought most of the armies of a financially-crippled kingdom to turn on their king Osrik and basically take over management and turn the place around. Both in terms of finance and alignment... The eve of the battle. The armies are placed in front of the city wall. Like a well played out game of chess. Our side: -Roughly 12,000 barbarians, 8000 of wich cavalry including 300 Druids as aids -About 6,000 skeletons built up over a long period of time, dormant in their cemetery, awaiting command -80 fighter dwarves, 100 orcs, 100 trolls, 60 archers -canons of the ship and two ballistics -Plus our party of level 10-12 fighters (5 of them) level 12 casters (7), a bunch of similar NPcs at our service and two greater mummies, including (drumm roll) myself after willingly entering a Cofin Of Creation (magic tome1 p317). This character is a level 12-1xp fighter multi classed cleric 16. It's a new thing for Nenn Esoss and casting wise, is not up to speed with is capabilities yet. -A warewolf battalion of 5 leaded by their warebear, one of my captain followers -A boatload of other warecritters commissioned by my other captain, a warebat, sent out for reinforcements but are still about 4days away. Will most likely miss the battle. Their side: -Roughly 8000 barbarians paid for by money stolen from us (another long story) and about 400 Druids aids. -An empire garrison comprising super high-level gnome casters and druids, and fighters (Lvl 12 being e minimum required to serve the empire...) -Shalal with 36 griffon-mounted paladins, 120 cavaliers, 3 dragons including a bronze, silver and an Airin. We suspect a fourth chromatic dragon to lurk in the waters on the other side of the city wall, who happens to be the co-founder of the Shalals, along with his wife we so joyfully slained and bartered "a while ago". Chess game... For as long as we don't directly get involved, the empire will not do squat: the war would remain an internal barbarian affair. The empire does not care much for the Shalal either but they certainly can give a hand should we (our party) decide to directly get involved on the battlefield. If we stay put, the empire won't get involved but Shalal will still Definitly come for us. The king Osrik is holed up in his castle so our game plane would be to leave with the flying ship, come back from behind the city wall and assassinate Osrik, hopefully bating Shalal for an in-city fight where we have the advantage of not caring for collaterals. The big question is this... We've taken on two of them at once, twice before, killing one every time (first one we sold, the second they stole the carcass from us and most likely revived him). Now it looks like we're going to be taking all 3 or 4 of them dragons at onces and it's becoming a nuisance. Given all of the above (sorry for the long text), I am looking for ideas and suggestions for slaying those dragons. Any ideas welcome. [/QUOTE]
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