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A case where the 'can try everything' dogma could be a problem
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<blockquote data-quote="The Crimson Binome" data-source="post: 6671942" data-attributes="member: 6775031"><p>Asking to make a check is asking for a chance to succeed, when the DM might otherwise state failure for lack of an idea that's good enough. It really depends on the DM. In many games, you would need to be psychic (or cheating) in order to come up with a course of action that had zero chance of failure.</p><p></p><p>As for the specific case of knowledge checks, a typical DM response might be to dictate automatic failure for anyone who didn't have a reasonable chance of knowing the answer. For a Dwarven history check, everyone would automatically fail, unless the character is a dwarf and/or the character has History proficiency.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6671942, member: 6775031"] Asking to make a check is asking for a chance to succeed, when the DM might otherwise state failure for lack of an idea that's good enough. It really depends on the DM. In many games, you would need to be psychic (or cheating) in order to come up with a course of action that had zero chance of failure. As for the specific case of knowledge checks, a typical DM response might be to dictate automatic failure for anyone who didn't have a reasonable chance of knowing the answer. For a Dwarven history check, everyone would automatically fail, unless the character is a dwarf and/or the character has History proficiency. [/QUOTE]
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A case where the 'can try everything' dogma could be a problem
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