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A case where the 'can try everything' dogma could be a problem
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<blockquote data-quote="The Crimson Binome" data-source="post: 6676516" data-attributes="member: 6775031"><p>I know that 2E and 3E had explicit rules for this. Namely, you would spend months in your tower in order to invent a new spell that was capable of doing this. It just <em>wasn't</em> the sort of thing that you could do on the fly. D&D wasn't that sort of game.</p><p></p><p>Words have meaning, and definitions can change over time. He may have popularized that term, in referring to that game, but that doesn't mean the description necessarily still applies today. From what I've gathered, based on his quotes, he was a hard-core Gamist who looked down upon role-players as wannabe play-actors. In fact, I wouldn't be surprised if his use of the term was meant more in the 4E sense, as the role a character fills within the party.</p><p></p><p>It's hard to reconcile that style of gameplay with any modern definition of "role-playing". (I could imagine including that type of game under a broad RPG tent that also included story-telling games, but that sort of Gamist approach to the game would not qualify as role-playing.)</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6676516, member: 6775031"] I know that 2E and 3E had explicit rules for this. Namely, you would spend months in your tower in order to invent a new spell that was capable of doing this. It just [I]wasn't[/I] the sort of thing that you could do on the fly. D&D wasn't that sort of game. Words have meaning, and definitions can change over time. He may have popularized that term, in referring to that game, but that doesn't mean the description necessarily still applies today. From what I've gathered, based on his quotes, he was a hard-core Gamist who looked down upon role-players as wannabe play-actors. In fact, I wouldn't be surprised if his use of the term was meant more in the 4E sense, as the role a character fills within the party. It's hard to reconcile that style of gameplay with any modern definition of "role-playing". (I could imagine including that type of game under a broad RPG tent that also included story-telling games, but that sort of Gamist approach to the game would not qualify as role-playing.) [/QUOTE]
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A case where the 'can try everything' dogma could be a problem
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