Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
A Castle Building Guide
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Teulisch" data-source="post: 7506737" data-attributes="member: 6776022"><p>a good idea overall, and quite workable. but if you lack knowledge of masonry, you will likely end up with an inferior final product. </p><p></p><p>for the wish spell, just use it to cast minghty fortress. do this once a week, and on other days of the week use it for other spells. you could also use it to cast temple of the gods instead, but that would require casting every day for a year, so two years downtime if you want both. if your an elf then thats a fairly short downtime in the long run. always consider this a way to cast lower-level spells, as thats the only safe use. </p><p></p><p>once you have your castle, the guards and wards spell is great, just cast every day for a year to make permanent. if your making a teleport circle, then this is a good way to secure that room as well. </p><p></p><p>another thing to consider- rock to mud, move earth, dispell rock to mud. you could use multiple castings of rock to mud before using move earth, then switch between sections of earth. both spells target the same volume. you could use mud to rock to solidify dirt inside the walls, but this can be dispelled so is a less useful tactic. </p><p></p><p>bones of the earth looks useful as an easy way to get free rocks, enough to fill 36 5'-cubes. just hammer them for a bit to cumble them, and you got that much filler stone without needing to bring it from a quarry. </p><p></p><p>you can definitely make a small castle faster and cheaper than building one the nonmagical way, and with a smaller logistics footprint. however this requires the downtime of a high-level caster to do, so probably isnt that commonplace.</p></blockquote><p></p>
[QUOTE="Teulisch, post: 7506737, member: 6776022"] a good idea overall, and quite workable. but if you lack knowledge of masonry, you will likely end up with an inferior final product. for the wish spell, just use it to cast minghty fortress. do this once a week, and on other days of the week use it for other spells. you could also use it to cast temple of the gods instead, but that would require casting every day for a year, so two years downtime if you want both. if your an elf then thats a fairly short downtime in the long run. always consider this a way to cast lower-level spells, as thats the only safe use. once you have your castle, the guards and wards spell is great, just cast every day for a year to make permanent. if your making a teleport circle, then this is a good way to secure that room as well. another thing to consider- rock to mud, move earth, dispell rock to mud. you could use multiple castings of rock to mud before using move earth, then switch between sections of earth. both spells target the same volume. you could use mud to rock to solidify dirt inside the walls, but this can be dispelled so is a less useful tactic. bones of the earth looks useful as an easy way to get free rocks, enough to fill 36 5'-cubes. just hammer them for a bit to cumble them, and you got that much filler stone without needing to bring it from a quarry. you can definitely make a small castle faster and cheaper than building one the nonmagical way, and with a smaller logistics footprint. however this requires the downtime of a high-level caster to do, so probably isnt that commonplace. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A Castle Building Guide
Top