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A cat and 21 mice in a PC's backback
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<blockquote data-quote="jaffab" data-source="post: 7319665" data-attributes="member: 6792518"><p>Hi all,</p><p></p><p>Starting a campaign as DM with a new troup, and as part of the character generation, I allowed the party to buy from the standard equipment lists, plus anything else not on the list that they felt that they needed. When I do this, normally a party will ask for mapping materials, maps of the area etc. </p><p></p><p>But this party wanted a cat for one of the PCs. And of course, they needed something to feed it, so they also purchased 20 mice, all stuffed into their backpack.</p><p></p><p>So I am looking for something interesting to happen to this combination.</p><p></p><p>In real like, the cat would have killed the mice, there will cat poop all over the contents of the backpack, mice blood would probably soak into the backpack and those make it attractive to all kinds of beasts, and at the first sign of fighting, the cat would stick up a storm causing the character to fight with disadvantage.</p><p></p><p>But I dont want to make this a done deal - I want some area of chance, some player action, something interesting to occur.</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="jaffab, post: 7319665, member: 6792518"] Hi all, Starting a campaign as DM with a new troup, and as part of the character generation, I allowed the party to buy from the standard equipment lists, plus anything else not on the list that they felt that they needed. When I do this, normally a party will ask for mapping materials, maps of the area etc. But this party wanted a cat for one of the PCs. And of course, they needed something to feed it, so they also purchased 20 mice, all stuffed into their backpack. So I am looking for something interesting to happen to this combination. In real like, the cat would have killed the mice, there will cat poop all over the contents of the backpack, mice blood would probably soak into the backpack and those make it attractive to all kinds of beasts, and at the first sign of fighting, the cat would stick up a storm causing the character to fight with disadvantage. But I dont want to make this a done deal - I want some area of chance, some player action, something interesting to occur. Thoughts? [/QUOTE]
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