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<blockquote data-quote="Frog Slime" data-source="post: 354158" data-attributes="member: 52"><p>Warzit</p><p>Goblin Tiefling</p><p></p><p>Warzit are planetouched born of goblins and outsiders. Sneaky and diabolical, they are almost always neutral evil. They usually have one or two physical traits that suggest their fiendish heritage, such as eyes like coals, shadows that can be seen even without light, and black, prehensile tongues.</p><p></p><p>Racial Abilities: In addition to the normal Goblin racial abilities, Warzit have the following racial abilities: </p><p></p><p>+2 Dexterity, +2 Intelligence, -2 Strength</p><p>Warzit are quick and weak like their cousins, but are naturally gifted with a dark cunning.</p><p></p><p>Warzit base speed is 30 feet.</p><p></p><p>Acid and fire resistance 5.</p><p></p><p>See in darkness (Su): Warzit can see in any kind of darkness, even that created by <em>deeper darkness</em> spells.</p><p></p><p>+2 racial bonus to Hide and Spot checks. Warzit are exceptional at hiding in the shadows, and their keen eyes pierce the darkness easily.</p><p></p><p>Outsider: Warzit are native outsiders.</p><p></p><p>Favored Class: Rogue</p><p></p><p>Level Adjusment: +1 Warzit are slightly more powerful and gain levels more slowly than most other common races.</p></blockquote><p></p>
[QUOTE="Frog Slime, post: 354158, member: 52"] Warzit Goblin Tiefling Warzit are planetouched born of goblins and outsiders. Sneaky and diabolical, they are almost always neutral evil. They usually have one or two physical traits that suggest their fiendish heritage, such as eyes like coals, shadows that can be seen even without light, and black, prehensile tongues. Racial Abilities: In addition to the normal Goblin racial abilities, Warzit have the following racial abilities: +2 Dexterity, +2 Intelligence, -2 Strength Warzit are quick and weak like their cousins, but are naturally gifted with a dark cunning. Warzit base speed is 30 feet. Acid and fire resistance 5. See in darkness (Su): Warzit can see in any kind of darkness, even that created by [I]deeper darkness[/I] spells. +2 racial bonus to Hide and Spot checks. Warzit are exceptional at hiding in the shadows, and their keen eyes pierce the darkness easily. Outsider: Warzit are native outsiders. Favored Class: Rogue Level Adjusment: +1 Warzit are slightly more powerful and gain levels more slowly than most other common races. [/QUOTE]
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