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<blockquote data-quote="howandwhy99" data-source="post: 5782644" data-attributes="member: 3192"><p>I'm curious to what you mean. I'd love a variety of different options for evasion and pursuit, but it's not like there aren't 100s of boardgames that focus on racing already. This is hardly a uncovered topic. </p><p></p><p>Are you talking about in game length as in 30-60 minutes of a chase between characters (either PC or NPC)? Is this strictly character-level evasion and pursuit, meaning on foot, as a human-like character? Do you mean you want pursuit and evasion to last 30-60 minutes of real time? What about travel through different mediums, 3D flight for instance? Sighting / sensing as well as concealment comes into escaping pursuers too. Are we including those? Are we talking abstract game rules like 4E skill challenges or 3.x UA complex skill challenges?</p><p></p><p>I like to think there are many ways to handle evasion and pursuit, but we need to be specific for each of us to really get what we want.</p><p></p><p>[BTW I use Wilderness Survival for long term pursuits which could go on for weeks, even months potentially if it crosses multiple terrains. Plus the basic rules in AD&D aren't too bad for evading simple skirmish battles.]</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 5782644, member: 3192"] I'm curious to what you mean. I'd love a variety of different options for evasion and pursuit, but it's not like there aren't 100s of boardgames that focus on racing already. This is hardly a uncovered topic. Are you talking about in game length as in 30-60 minutes of a chase between characters (either PC or NPC)? Is this strictly character-level evasion and pursuit, meaning on foot, as a human-like character? Do you mean you want pursuit and evasion to last 30-60 minutes of real time? What about travel through different mediums, 3D flight for instance? Sighting / sensing as well as concealment comes into escaping pursuers too. Are we including those? Are we talking abstract game rules like 4E skill challenges or 3.x UA complex skill challenges? I like to think there are many ways to handle evasion and pursuit, but we need to be specific for each of us to really get what we want. [BTW I use Wilderness Survival for long term pursuits which could go on for weeks, even months potentially if it crosses multiple terrains. Plus the basic rules in AD&D aren't too bad for evading simple skirmish battles.] [/QUOTE]
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