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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Change to Power Attack
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<blockquote data-quote="Harm" data-source="post: 3303773" data-attributes="member: 49173"><p>Nope. You're dead wrong. You know, when everyone in a thread says you're wrong, it's time to lay down and suck your thumb.</p><p> </p><p></p><p> </p><p> Then you're wrong on that too. A 20th level cleric with 28 wis can take 31 slay living (or better) spells per day. I start to see your problem. You think 31 = 2 for mages, and every swing with power attack ignores AC. Yeah, in your world power attack would be over powered.</p><p> </p><p></p><p> </p><p> Again only in your special world where a melee spends 50 feats at level 7 to maximize power attack damage, but a mage uses none. With two feats and a metamagic wand a cleric does 100 average damage at level 10 with sound lance. Again, the math in your world is pretty messed up when 100 = 35. You grossly underestimate mages and grossly overestimate melee. A 10th level wizard will maximize a fireball with wand to do an average of 75 damage to multiple targets. A mage by level 10 is VASTLY outdamaging melee even with power attack.</p><p> </p><p></p><p> </p><p> So basically what you're saying is that mages have no problem landing sound lance on them for max damage and when they do they can fail their check on top of it. Now look at those creature's AC and you'll find that, oh surprise, a melee CAN'T power attack them or they're gaurenteed to miss on anything but a 20. </p><p> </p><p></p><p> </p><p> Thats exactly the opposite of what I said.</p><p> </p><p></p><p> </p><p> Beginning of most combats is exactly why it'll probably get used about once a fight. Using it 1 or 2 more times during a combat is frankly absurd unless your party is grinding away at hordes of too-weak mobs. As for benign tansposition, yes, it's a very nice spell once the mages run out of spells that will 1-shot kill things. But by then, it's time to rest.</p><p> </p><p> When you find a CR23 dracolich and a 15th level cleric assays spell resistance and pounds a no-save 180 + 7d12 Bolt of Glory into it and it falls over dead before anyone else gets a turn, yeah... lets nerf power attack. I totally see your point.</p></blockquote><p></p>
[QUOTE="Harm, post: 3303773, member: 49173"] Nope. You're dead wrong. You know, when everyone in a thread says you're wrong, it's time to lay down and suck your thumb. Then you're wrong on that too. A 20th level cleric with 28 wis can take 31 slay living (or better) spells per day. I start to see your problem. You think 31 = 2 for mages, and every swing with power attack ignores AC. Yeah, in your world power attack would be over powered. Again only in your special world where a melee spends 50 feats at level 7 to maximize power attack damage, but a mage uses none. With two feats and a metamagic wand a cleric does 100 average damage at level 10 with sound lance. Again, the math in your world is pretty messed up when 100 = 35. You grossly underestimate mages and grossly overestimate melee. A 10th level wizard will maximize a fireball with wand to do an average of 75 damage to multiple targets. A mage by level 10 is VASTLY outdamaging melee even with power attack. So basically what you're saying is that mages have no problem landing sound lance on them for max damage and when they do they can fail their check on top of it. Now look at those creature's AC and you'll find that, oh surprise, a melee CAN'T power attack them or they're gaurenteed to miss on anything but a 20. Thats exactly the opposite of what I said. Beginning of most combats is exactly why it'll probably get used about once a fight. Using it 1 or 2 more times during a combat is frankly absurd unless your party is grinding away at hordes of too-weak mobs. As for benign tansposition, yes, it's a very nice spell once the mages run out of spells that will 1-shot kill things. But by then, it's time to rest. When you find a CR23 dracolich and a 15th level cleric assays spell resistance and pounds a no-save 180 + 7d12 Bolt of Glory into it and it falls over dead before anyone else gets a turn, yeah... lets nerf power attack. I totally see your point. [/QUOTE]
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A Change to Power Attack
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