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<blockquote data-quote="Eluvan" data-source="post: 2768729" data-attributes="member: 24812"><p>Firen Stormsong</p><p>Human Male</p><p>Ranger 1/Paladin 4</p><p>Alignment: Lawful Good</p><p>Deity: Sune</p><p></p><p>16 Strength (+3) [10 points]</p><p>12 Dexterity (+1) [4 points]</p><p>14 Constitution (+2) [6 points]</p><p>10 Intelligence (+0) [2 points]</p><p>14 Wisdom (+2) [6 points]</p><p>18 Charisma (+4) [8 points, level 4 bonus, Cloak of Charisma +2]</p><p></p><p>Initiative: +1</p><p>Speed: 20’ (-10’ from armour)</p><p></p><p>BAB: +5</p><p>Grapple: +8</p><p></p><p>Melee Attack Bonus: +10</p><p>Damage: 2d6+4 (Masterwork Greatsword)</p><p>AC: 20 (+1 Dex, +9 Armour), touch 11, flat-footed 19</p><p></p><p>Ranged Attack Bonus: +6 (110’ Range)</p><p>Damage: 1d8+3 (Masterwork (+3) Composite Longbow)</p><p>AC: 20 (+1 Dex, +9 Armour), touch 11, flat-footed 19</p><p></p><p>Hit Points: 50</p><p>Fortitude Saves: +12</p><p>Reflex Saves: +8</p><p>Will Saves: +7</p><p></p><p>Languages: Common, Illuskan</p><p></p><p>Feats:</p><p>Light Armour Proficiency</p><p>Medium Armour Proficiency</p><p>Heavy Armour Proficiency</p><p>Shield Proficiency</p><p>Simple Weapon Proficiency</p><p>Martial Weapon Proficiency</p><p>Power Attack</p><p>Cleave</p><p>Track</p><p>Weapon Focus (Greatsword)</p><p></p><p>Abilities:</p><p>Bonus Feat</p><p>Bonus Skill Points</p><p>Favoured Enemy (Evil Outsider +2)</p><p>Wild Empathy (+5)</p><p>Aura of Good (Moderate)</p><p>Detect Evil at will</p><p>Smite Evil (1/day)</p><p>Divine Grace</p><p>Lay On Hands (16 hp/day)</p><p>Aura of Courage</p><p>Divine Health</p><p>Turn Undead (6/day, as Cleric 1)</p><p></p><p>Spells:</p><p>Level 1 Spells (1/day, DC 13)</p><p>Divine Sacrifice</p><p></p><p>Skills: </p><p>+14 Diplomacy [2cc][6]+6 (Cha, Synergy from Sense Motive)</p><p>+8 Handle Animal [4][0]+4 (Cha)</p><p>+3 Knowledge (Religion) [2cc][1]+0 (Int)</p><p>+7 Ride [4][2]+1 (Dex)</p><p>+7 Sense Motive [2cc][3]+2 (Wis)</p><p>+6 Spot [4][0cc]+2 (Wis)</p><p>+6 Survival [4][0cc]+2 (Wis)</p><p></p><p>Equipment: </p><p>Cloak of Charisma +2</p><p>Noble’s Outfit</p><p>Masterwork Greatsword</p><p>Full Plate Armour +1</p><p>Masterwork (+3) Composite Longbow </p><p>20 Arrows </p><p>Silver Holy Symbol of Sune w/ Continual Flame</p><p>Wand of Cure Light Wounds (50 Charges)</p><p>2x Potion of Protection from Evil</p><p>2x Potion of Magic Weapon</p><p>Backpack</p><p>*Bedroll</p><p>*Razor</p><p>*1 lb Soap</p><p>*Waterskin</p><p>*Whetstone</p><p>Belt Pouch</p><p>*Pearl (100gp worth)</p><p>*2pp, 9gp, 3sp, 8cp</p><p></p><p>Height: 6’2”</p><p>Weight: 185 lbs</p><p>Eyes: Blue</p><p>Hair: Golden</p><p>Age: 21</p><p>Region: Uthgartd Tribesfolk</p><p></p><p>Description: Firen goes with the ‘knight in shining armour’ stereotype just as far as it can be taken, and then embellishes upon it with a considerable flamboyant flourish of his own. He’s tall, well-built, and classically handsome, with golden hair and deep blue eyes. He’s always clean-shaven. He generally wears expensive, well-tailored and richly embroidered clothing, and wouldn’t look by any means out of place in any royal court in the Realms. When girded for battle, he wears an ornate and elaborate suit of armour, lovingly crafted and polished to a sheen. Whether prepared for battle or wearing his ‘casual’ clothes, he always wears a long, deep purple cloak with elaborate embroidery in white thread. </p><p></p><p> It would be tempting to write him off as a perfumed fop, but for the utterly confident and precise manner in which he moves that speaks of a great deal of hard martial training. The ornate sword he carries sheathed across his back certainly isn’t just for show. Beyond that, despite the care he takes over his personal appearance, anyone meeting him will quickly find him to have a disarming humility and politeness. Tempting to write him off as a perfumed fop – but unwise and inaccurate. </p><p></p><p><a href="http://www.freewebs.com/mercenaryhq/paladin.jpg" target="_blank">Portrait</a></p><p></p><p> Background:</p><p> Firen’s early life was simple. Like the others youths of the Great Worm tribe, from the moment that he could heft a blade and shoot a bow he was taught the ways of the land, how to survive in the wilderness, how to find food and water, how to hunt, and most especially the ways of the greatest hunt of all; the hunt for the agents and embodiments of evil. The Worm itself was slain while Firen was but a child, to the great lamentation of the tribe, but new, strong leaders stepped up in its place and the tribe endured. </p><p></p><p> Until he was seventeen, he knew little more than the ways of his tribe. He felt little need for anything else. It was Larelle, a Sunite priestess who passed by chance through the camp, who was to turn his world upside down. She was travelling the northlands on her way back to Silverymoon after a stay in Mirabar, and happened to come upon the tribe’s camp. Firen, out hunting, came upon her as she approached and was smitten instantly. She walked solitary through the snow, wrapped in a heavy white fur cloak with her long, red hair cascading down her shoulders. He had had no idea that such loveliness existed in the world. He went out to greet her, with all the courtesy and respect he could muster. In his broken common he tried to tell her that she seemed an angel sent down from the Heavens to show him the meaning of beauty – or something to that effect. If his words were ineloquent, she nonetheless seemed to get the message. She blushed prettily and gave a modest, musical laugh as she greeted him in reply and introduced herself. He told her to come and stay for a time with the tribe, and she accepted gladly. </p><p></p><p> Larelle stayed for a little less than a week, and spent the great majority of her time with the young Firen. They talked endlessly, doing a great deal to bring Firen’s Common up to scratch, and she told him a little about her home city of Silverymoon and about her Goddess. Firen was soon an ardent convert to Sune. When it came time for her to move onwards, she asked him to come with her and see Silverymoon. His heart leaped at the prospect, yet at the same time he was uncertain. It would be a dream to go with this woman, this impossibly beautiful woman who he loved so dearly, and see the wondrous city that she called home. Yet… it was so far away from everything else he had ever known. He felt at home in the wilderness, and he did not know if he could leave it behind so easily. In the end he told her that he could not go with her, could not abandon his family and his home on a whim, no matter how strongly his love willed him to do so. She nodded sadly and kissed him one last time, tears in her beautiful green eyes. As she left, she told him that if ever he did travel to Silverymoon then he would find her at the temple of Sune there. </p><p></p><p> He stayed with his tribe for a few months more, but he realised quickly that this life had lost its lustre for him. He still felt a connection to this harsh land, but somehow the glimpse of the wider world that Larelle had shown him had left him unable to fit in among his tribe any longer. When finally he came to understand this, he realised that this place was not truly his home any more. He was no longer the person he had used to be, and he would have to find a new place for himself. He left as the worst of the winter snows abated, and made his way towards Silverymoon with a joyful heart. </p><p></p><p> The city left him dumbfounded. Once more he was made to realise what beauty, what marvels there were in the world that he had not even imagined. Larelle had said that the place was amazing, but nothing could have prepared him for actually laying eyes on it. The largest – the only – settlement he had previously seen was the camp of his own tribe, made up of a few dozen tents. Full of wonder and astonishment, he made his way through the city to the temple of Sune. The temple was, if anything, even more wonderful to him than the city in which it resided. On every wall was hung some beautiful tapestry or painting, from every corridor the melody of some song reached his ears. He drunk it all in like a man dying of thirst who is presented with an ocean of pure, sweet water. Greatest of all was the expectation of coming imminently upon Larelle, whose beauty would be the crowning glory of this wonderful place. </p><p></p><p> In that expectation, he was disappointed. The high priestess told him that Larelle had set off for Waterdeep a number of weeks back in some haste, on a matter of urgency. She was very sympathetic to his plight, but regretted that there was no way she could disclose to him why Larelle had left. Firen, of course, was disappointed – but slowly he realised that in fact he was not nearly as distraught as he might have expected to be. He had still come upon this city, with all that it had to offer. Why now race away from it in immediate pursuit of Larelle? It would be a joyous day when he saw her again, but in the meantime there was much he could learn from this place, and much enjoyment to be gained from it. </p><p></p><p> His mind was truly made up when he stumbled upon the knightly order that was attached to the temple. A life dedicated to valour, honour and chivalry in the service of Sune – as soon as he came to understand the ideal, he realised that it was what he wanted for himself. He took the oaths of the order as soon as it could be arranged, and spent the next three years training to live up to them. Eventually he was deemed ready, and he left the order to go out into the world and prove himself. His first thought was to go south to Waterdeep, on Larelle’s trail. As good a direction as any for his quest, and if he could find her – all the better. </p><p></p><p>Goals:</p><p>Primary –</p><p>1. Generally do good deeds, right wrongs and so on in the typical paladin fashion. Earn his spurs. </p><p>2. Find Larelle. He’s not sure if she’s still in Waterdeep, but even if not then hopefully the trail won’t be completely cold yet. </p><p></p><p>Secondary – </p><p>3. Ensure the safety and prosperity of the Great Worm tribe. He’s left his home behind, but he hasn’t forgotten his roots and if he was to hear about any threat to the tribe he would do his damnedest to help them. </p><p>4. Travel. He still feels like he hasn’t seen the world, and he’d jump at the chance to go anywhere new and exotic. </p><p></p><p> </p><p>Favourite Foods/ Drinks:</p><p> - Anything meaty and slow roasted over an open fire. You can take the man out of the barbarian tribe, but you can’t entirely take the barbarian tribe out of the man. Firen still has a partiality for simple, hearty fare, preferably killed that day in a good hunt. Fish is another favourite, for much the same reason – it was a staple of his diet growing up, and he occasionally finds himself with a longing for the simple culinary delight of freshly caught fried fish boiled up into a stew with foraged root vegetables.</p><p></p><p>- Wine. All that said, Firen has picked up more than a few pretensions in his time in Silverymoon, and he has quite a taste for fine elven wine. Or good vintage firewine. Expensive, refined intoxicating beverages are an indulgence of his. If he needs to think something over, he tends to do it over a glass of firewine.</p></blockquote><p></p>
[QUOTE="Eluvan, post: 2768729, member: 24812"] Firen Stormsong Human Male Ranger 1/Paladin 4 Alignment: Lawful Good Deity: Sune 16 Strength (+3) [10 points] 12 Dexterity (+1) [4 points] 14 Constitution (+2) [6 points] 10 Intelligence (+0) [2 points] 14 Wisdom (+2) [6 points] 18 Charisma (+4) [8 points, level 4 bonus, Cloak of Charisma +2] Initiative: +1 Speed: 20’ (-10’ from armour) BAB: +5 Grapple: +8 Melee Attack Bonus: +10 Damage: 2d6+4 (Masterwork Greatsword) AC: 20 (+1 Dex, +9 Armour), touch 11, flat-footed 19 Ranged Attack Bonus: +6 (110’ Range) Damage: 1d8+3 (Masterwork (+3) Composite Longbow) AC: 20 (+1 Dex, +9 Armour), touch 11, flat-footed 19 Hit Points: 50 Fortitude Saves: +12 Reflex Saves: +8 Will Saves: +7 Languages: Common, Illuskan Feats: Light Armour Proficiency Medium Armour Proficiency Heavy Armour Proficiency Shield Proficiency Simple Weapon Proficiency Martial Weapon Proficiency Power Attack Cleave Track Weapon Focus (Greatsword) Abilities: Bonus Feat Bonus Skill Points Favoured Enemy (Evil Outsider +2) Wild Empathy (+5) Aura of Good (Moderate) Detect Evil at will Smite Evil (1/day) Divine Grace Lay On Hands (16 hp/day) Aura of Courage Divine Health Turn Undead (6/day, as Cleric 1) Spells: Level 1 Spells (1/day, DC 13) Divine Sacrifice Skills: +14 Diplomacy [2cc][6]+6 (Cha, Synergy from Sense Motive) +8 Handle Animal [4][0]+4 (Cha) +3 Knowledge (Religion) [2cc][1]+0 (Int) +7 Ride [4][2]+1 (Dex) +7 Sense Motive [2cc][3]+2 (Wis) +6 Spot [4][0cc]+2 (Wis) +6 Survival [4][0cc]+2 (Wis) Equipment: Cloak of Charisma +2 Noble’s Outfit Masterwork Greatsword Full Plate Armour +1 Masterwork (+3) Composite Longbow 20 Arrows Silver Holy Symbol of Sune w/ Continual Flame Wand of Cure Light Wounds (50 Charges) 2x Potion of Protection from Evil 2x Potion of Magic Weapon Backpack *Bedroll *Razor *1 lb Soap *Waterskin *Whetstone Belt Pouch *Pearl (100gp worth) *2pp, 9gp, 3sp, 8cp Height: 6’2” Weight: 185 lbs Eyes: Blue Hair: Golden Age: 21 Region: Uthgartd Tribesfolk Description: Firen goes with the ‘knight in shining armour’ stereotype just as far as it can be taken, and then embellishes upon it with a considerable flamboyant flourish of his own. He’s tall, well-built, and classically handsome, with golden hair and deep blue eyes. He’s always clean-shaven. He generally wears expensive, well-tailored and richly embroidered clothing, and wouldn’t look by any means out of place in any royal court in the Realms. When girded for battle, he wears an ornate and elaborate suit of armour, lovingly crafted and polished to a sheen. Whether prepared for battle or wearing his ‘casual’ clothes, he always wears a long, deep purple cloak with elaborate embroidery in white thread. It would be tempting to write him off as a perfumed fop, but for the utterly confident and precise manner in which he moves that speaks of a great deal of hard martial training. The ornate sword he carries sheathed across his back certainly isn’t just for show. Beyond that, despite the care he takes over his personal appearance, anyone meeting him will quickly find him to have a disarming humility and politeness. Tempting to write him off as a perfumed fop – but unwise and inaccurate. [url=http://www.freewebs.com/mercenaryhq/paladin.jpg]Portrait[/url] Background: Firen’s early life was simple. Like the others youths of the Great Worm tribe, from the moment that he could heft a blade and shoot a bow he was taught the ways of the land, how to survive in the wilderness, how to find food and water, how to hunt, and most especially the ways of the greatest hunt of all; the hunt for the agents and embodiments of evil. The Worm itself was slain while Firen was but a child, to the great lamentation of the tribe, but new, strong leaders stepped up in its place and the tribe endured. Until he was seventeen, he knew little more than the ways of his tribe. He felt little need for anything else. It was Larelle, a Sunite priestess who passed by chance through the camp, who was to turn his world upside down. She was travelling the northlands on her way back to Silverymoon after a stay in Mirabar, and happened to come upon the tribe’s camp. Firen, out hunting, came upon her as she approached and was smitten instantly. She walked solitary through the snow, wrapped in a heavy white fur cloak with her long, red hair cascading down her shoulders. He had had no idea that such loveliness existed in the world. He went out to greet her, with all the courtesy and respect he could muster. In his broken common he tried to tell her that she seemed an angel sent down from the Heavens to show him the meaning of beauty – or something to that effect. If his words were ineloquent, she nonetheless seemed to get the message. She blushed prettily and gave a modest, musical laugh as she greeted him in reply and introduced herself. He told her to come and stay for a time with the tribe, and she accepted gladly. Larelle stayed for a little less than a week, and spent the great majority of her time with the young Firen. They talked endlessly, doing a great deal to bring Firen’s Common up to scratch, and she told him a little about her home city of Silverymoon and about her Goddess. Firen was soon an ardent convert to Sune. When it came time for her to move onwards, she asked him to come with her and see Silverymoon. His heart leaped at the prospect, yet at the same time he was uncertain. It would be a dream to go with this woman, this impossibly beautiful woman who he loved so dearly, and see the wondrous city that she called home. Yet… it was so far away from everything else he had ever known. He felt at home in the wilderness, and he did not know if he could leave it behind so easily. In the end he told her that he could not go with her, could not abandon his family and his home on a whim, no matter how strongly his love willed him to do so. She nodded sadly and kissed him one last time, tears in her beautiful green eyes. As she left, she told him that if ever he did travel to Silverymoon then he would find her at the temple of Sune there. He stayed with his tribe for a few months more, but he realised quickly that this life had lost its lustre for him. He still felt a connection to this harsh land, but somehow the glimpse of the wider world that Larelle had shown him had left him unable to fit in among his tribe any longer. When finally he came to understand this, he realised that this place was not truly his home any more. He was no longer the person he had used to be, and he would have to find a new place for himself. He left as the worst of the winter snows abated, and made his way towards Silverymoon with a joyful heart. The city left him dumbfounded. Once more he was made to realise what beauty, what marvels there were in the world that he had not even imagined. Larelle had said that the place was amazing, but nothing could have prepared him for actually laying eyes on it. The largest – the only – settlement he had previously seen was the camp of his own tribe, made up of a few dozen tents. Full of wonder and astonishment, he made his way through the city to the temple of Sune. The temple was, if anything, even more wonderful to him than the city in which it resided. On every wall was hung some beautiful tapestry or painting, from every corridor the melody of some song reached his ears. He drunk it all in like a man dying of thirst who is presented with an ocean of pure, sweet water. Greatest of all was the expectation of coming imminently upon Larelle, whose beauty would be the crowning glory of this wonderful place. In that expectation, he was disappointed. The high priestess told him that Larelle had set off for Waterdeep a number of weeks back in some haste, on a matter of urgency. She was very sympathetic to his plight, but regretted that there was no way she could disclose to him why Larelle had left. Firen, of course, was disappointed – but slowly he realised that in fact he was not nearly as distraught as he might have expected to be. He had still come upon this city, with all that it had to offer. Why now race away from it in immediate pursuit of Larelle? It would be a joyous day when he saw her again, but in the meantime there was much he could learn from this place, and much enjoyment to be gained from it. His mind was truly made up when he stumbled upon the knightly order that was attached to the temple. A life dedicated to valour, honour and chivalry in the service of Sune – as soon as he came to understand the ideal, he realised that it was what he wanted for himself. He took the oaths of the order as soon as it could be arranged, and spent the next three years training to live up to them. Eventually he was deemed ready, and he left the order to go out into the world and prove himself. His first thought was to go south to Waterdeep, on Larelle’s trail. As good a direction as any for his quest, and if he could find her – all the better. Goals: Primary – 1. Generally do good deeds, right wrongs and so on in the typical paladin fashion. Earn his spurs. 2. Find Larelle. He’s not sure if she’s still in Waterdeep, but even if not then hopefully the trail won’t be completely cold yet. Secondary – 3. Ensure the safety and prosperity of the Great Worm tribe. He’s left his home behind, but he hasn’t forgotten his roots and if he was to hear about any threat to the tribe he would do his damnedest to help them. 4. Travel. He still feels like he hasn’t seen the world, and he’d jump at the chance to go anywhere new and exotic. Favourite Foods/ Drinks: - Anything meaty and slow roasted over an open fire. You can take the man out of the barbarian tribe, but you can’t entirely take the barbarian tribe out of the man. Firen still has a partiality for simple, hearty fare, preferably killed that day in a good hunt. Fish is another favourite, for much the same reason – it was a staple of his diet growing up, and he occasionally finds himself with a longing for the simple culinary delight of freshly caught fried fish boiled up into a stew with foraged root vegetables. - Wine. All that said, Firen has picked up more than a few pretensions in his time in Silverymoon, and he has quite a taste for fine elven wine. Or good vintage firewine. Expensive, refined intoxicating beverages are an indulgence of his. If he needs to think something over, he tends to do it over a glass of firewine. [/QUOTE]
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