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A character in free fall, falls how many feets by turn?
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<blockquote data-quote="guachi" data-source="post: 6503279" data-attributes="member: 6785802"><p>When I watch a movie or TV show, I often am required to suspend disbelief. I can do so if the show/movie explicitly tells me something is possible in world (warp drive! teleporters! translators!). I can also do so if the world follows the rules it's laid out for themselves. </p><p></p><p>However, if the show/movie hasn't told me it violates the laws of physics (it's not real, it's the Matrix!) I assume gravity works like it does on earth. When I see terrible special effects that violate the laws either the show has defined or reality has defined then I am pulled out of the show and the drama is lessened.</p><p></p><p> Gravity functioning at the whim of the GM would pull me out of the game in a similar fashion. It'd be like gaming with (a far more benign) Queen of Hearts as DM.</p></blockquote><p></p>
[QUOTE="guachi, post: 6503279, member: 6785802"] When I watch a movie or TV show, I often am required to suspend disbelief. I can do so if the show/movie explicitly tells me something is possible in world (warp drive! teleporters! translators!). I can also do so if the world follows the rules it's laid out for themselves. However, if the show/movie hasn't told me it violates the laws of physics (it's not real, it's the Matrix!) I assume gravity works like it does on earth. When I see terrible special effects that violate the laws either the show has defined or reality has defined then I am pulled out of the show and the drama is lessened. Gravity functioning at the whim of the GM would pull me out of the game in a similar fashion. It'd be like gaming with (a far more benign) Queen of Hearts as DM. [/QUOTE]
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A character in free fall, falls how many feets by turn?
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