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A cheap alternative to Campaign Coins
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<blockquote data-quote="nillic" data-source="post: 5857704" data-attributes="member: 6690688"><p>After seeing Campaign Coins for the first time at GenCon several years ago I purchased a set and started using them. My players loved it, mostly, but here's some things to consider if you are going to use money props (I was running an AP but I'd caution against the same things no matter what)</p><p></p><p>1) If you don't have every encounter's worth of money counted and planned in advance using money can really slow things down. This was the main complaint from my players, and admittedly my fault.</p><p></p><p>2) If the game isn't happening at the GM's house hauling around rulebooks, pencils, gm supplies, maps, etc is already a pain. Adding the entire party's treasure to this (especially if it's metal) is another thing to fret over.</p><p></p><p>3) DON'T LET YOUR PARTY MEMBERS TAKE HOME THE GOLD. I had a guy drop out because he was moving, and before I could get ahold of him BAM. I lost coins, luckily they were only 2nd level and I only lost a few.</p><p></p><p>These are just some things I ran into while using them. But personally I love props, about 10 or 12 years ago InQuest magazine ran an article about making potions, maps, and treasure for games and it's something I've loved ever since.</p></blockquote><p></p>
[QUOTE="nillic, post: 5857704, member: 6690688"] After seeing Campaign Coins for the first time at GenCon several years ago I purchased a set and started using them. My players loved it, mostly, but here's some things to consider if you are going to use money props (I was running an AP but I'd caution against the same things no matter what) 1) If you don't have every encounter's worth of money counted and planned in advance using money can really slow things down. This was the main complaint from my players, and admittedly my fault. 2) If the game isn't happening at the GM's house hauling around rulebooks, pencils, gm supplies, maps, etc is already a pain. Adding the entire party's treasure to this (especially if it's metal) is another thing to fret over. 3) DON'T LET YOUR PARTY MEMBERS TAKE HOME THE GOLD. I had a guy drop out because he was moving, and before I could get ahold of him BAM. I lost coins, luckily they were only 2nd level and I only lost a few. These are just some things I ran into while using them. But personally I love props, about 10 or 12 years ago InQuest magazine ran an article about making potions, maps, and treasure for games and it's something I've loved ever since. [/QUOTE]
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