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*Pathfinder & Starfinder
a Cleric with the Alienist PrC-opinions?
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<blockquote data-quote="paulewaug" data-source="post: 947443" data-attributes="member: 5899"><p>Thanks for the input so far!</p><p></p><p>For "r.p. purposes" she (Cleric of Ehlonna) is going to no longer champion her specific god's cause.</p><p> She has already made contact with a strange alien power </p><p>(of Chaos actually-re:Slaanesh if you are familliar with Warhammer/Games Workshop) and has taken an interest in investigating where it was coming from. </p><p></p><p>She has been wanting to get to a good sized library so she can do some research. </p><p>(This was all before I had gotten a glimpse of Tome and Blood to see the Alienst prereqs, so that has worked out well.)</p><p>I was going to allow her to delve into "mysticism" and begin to tap into the greater/stranger powers that exist "Beyond the Vail."</p><p></p><p>The player and I have been talking, and I told her that there are several ways we can go with it- the results of course basically would be the same.</p><p></p><p>Taking ideas from CoC and some things I have read around here before, their is the idea that taping into the True power of their god exposes them to more than just the :mortally idealised aspect: of the being, and what you find is damaging to your sanity and ability to comprehend what it is.</p><p>Or she could be taping into a new and different power besides the "Mortal gods."</p><p>Some long forgotten gods (or a new and sinister power) perhaps Cthulhu/Great Old Ones/the Dead Gods, although If I did this I would probably not come outright and say that is what it was.</p><p>I was thinking about an intersting encounter with a Mindflayer though!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Or simply "The powers that be" (Although this is sort of a lame term when overused, like on Angel, I found the term to become a bit stale)</p><p></p><p>I have just been wondering if the character would work better with a background or Sorcerer or Conjuration Wizard spec.</p><p></p><p>But Cleric seems like it will work fine at this point and can be easier than "reworking" the character or loosing power by multi-classing.</p><p></p><p>She has already begun to loose the domains provided by Ehlonna as the goddes shows her displeasure with the cleric tapping into some other source of power, although the pc has found that she coudl tap that power to fill that void...</p><p>seduction by the darker side! bwahaha! </p><p></p><p></p><p>Hey Pax, what books have the details of the Domains you mentioned? "Slime, Time, and Madness." </p><p> (Sounds like a title of a book or a name for a music group or song!!)</p></blockquote><p></p>
[QUOTE="paulewaug, post: 947443, member: 5899"] Thanks for the input so far! For "r.p. purposes" she (Cleric of Ehlonna) is going to no longer champion her specific god's cause. She has already made contact with a strange alien power (of Chaos actually-re:Slaanesh if you are familliar with Warhammer/Games Workshop) and has taken an interest in investigating where it was coming from. She has been wanting to get to a good sized library so she can do some research. (This was all before I had gotten a glimpse of Tome and Blood to see the Alienst prereqs, so that has worked out well.) I was going to allow her to delve into "mysticism" and begin to tap into the greater/stranger powers that exist "Beyond the Vail." The player and I have been talking, and I told her that there are several ways we can go with it- the results of course basically would be the same. Taking ideas from CoC and some things I have read around here before, their is the idea that taping into the True power of their god exposes them to more than just the :mortally idealised aspect: of the being, and what you find is damaging to your sanity and ability to comprehend what it is. Or she could be taping into a new and different power besides the "Mortal gods." Some long forgotten gods (or a new and sinister power) perhaps Cthulhu/Great Old Ones/the Dead Gods, although If I did this I would probably not come outright and say that is what it was. I was thinking about an intersting encounter with a Mindflayer though!:D Or simply "The powers that be" (Although this is sort of a lame term when overused, like on Angel, I found the term to become a bit stale) I have just been wondering if the character would work better with a background or Sorcerer or Conjuration Wizard spec. But Cleric seems like it will work fine at this point and can be easier than "reworking" the character or loosing power by multi-classing. She has already begun to loose the domains provided by Ehlonna as the goddes shows her displeasure with the cleric tapping into some other source of power, although the pc has found that she coudl tap that power to fill that void... seduction by the darker side! bwahaha! Hey Pax, what books have the details of the Domains you mentioned? "Slime, Time, and Madness." (Sounds like a title of a book or a name for a music group or song!!) [/QUOTE]
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