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D&D Older Editions
A COMPLETE solution for low magic games and the economy of 4e
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<blockquote data-quote="Revinor" data-source="post: 4699144" data-attributes="member: 25037"><p>Is min level a level required to use the item or to craft it ?</p><p></p><p>Why execution axe is twice cheaper than greataxe ?</p><p></p><p>Am I correct that after you are getting attacked by 6 orcs with battleaxes, you just pick the trash, sell it and buy yourself mithril greatsword? Or get few studded leathers and trade them in for full plate made of mithril ?</p><p></p><p>How the superior mithril sling looks like?</p><p></p><p></p><p>Finally - what you are trying to achieve with those changes ? Because 'realism' or 'simulation' is nowhere close, there is NO WAY that items requiring 28 lvl person to create and giving +6 bonuses are only 3-4 times more expensive than medicore stuff made by 1st level goblins. It just doesn't compute.</p><p></p><p>Only thing you will possibly achieve is to turn players into trash collectors and getting them equipped with best possible to buy stuff at the end of the first session. They will end up with HUGE amount of gm and you will control items by cutting the availability, because money will never be a problem. Unless you go with your simulation further and make that nobody wants to buy anything under +6 from them, because it is crap (and it is with those prices), but then from the very definition you are changing the prices (somebody will buy greatsword +1 from them for 0.001gm). \</p></blockquote><p></p>
[QUOTE="Revinor, post: 4699144, member: 25037"] Is min level a level required to use the item or to craft it ? Why execution axe is twice cheaper than greataxe ? Am I correct that after you are getting attacked by 6 orcs with battleaxes, you just pick the trash, sell it and buy yourself mithril greatsword? Or get few studded leathers and trade them in for full plate made of mithril ? How the superior mithril sling looks like? Finally - what you are trying to achieve with those changes ? Because 'realism' or 'simulation' is nowhere close, there is NO WAY that items requiring 28 lvl person to create and giving +6 bonuses are only 3-4 times more expensive than medicore stuff made by 1st level goblins. It just doesn't compute. Only thing you will possibly achieve is to turn players into trash collectors and getting them equipped with best possible to buy stuff at the end of the first session. They will end up with HUGE amount of gm and you will control items by cutting the availability, because money will never be a problem. Unless you go with your simulation further and make that nobody wants to buy anything under +6 from them, because it is crap (and it is with those prices), but then from the very definition you are changing the prices (somebody will buy greatsword +1 from them for 0.001gm). \ [/QUOTE]
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A COMPLETE solution for low magic games and the economy of 4e
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