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General Tabletop Discussion
*Dungeons & Dragons
A Compromise on Hit Points
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<blockquote data-quote="Dozen" data-source="post: 6034410" data-attributes="member: 6698275"><p>Heh, if someone dies at first level, it's never because of the hit points. Assuming the DM knows what he's doing, the cause is either the player who flipped him off or him being a *censored*. Not only there shouldn't be an encounter that endangers the PCs this way(though assuming your PCs are smart enough to not run headfirst into a group of crossbowmen is just common sense, and if they do, serves them right), half the time, in a low combat campaign, they shouldn't even be forced to encounter anything. They are first level, for crying out loud, they are a couple of class features above peasants! They barely could make a living on skill checks, much less fight against worse odds than one on one! And that's fine, because that's how the world works!</p><p></p><p>Seriously, we are talking about throwing 2-8 half-trained 16-27 year old idiots at monsters, and expecting something useful to happen. The fact it works out <strong>sometimes </strong>is a pleasant surprise in itself. I don't see changing that on the grounds you preferred not to die when you do something as deadly as adventuring, armed with 5-10 spells, pointy sticks, mundane armor, and no combat experience to mention. If you want to fight like you would at higher levels, start at a higher level.</p></blockquote><p></p>
[QUOTE="Dozen, post: 6034410, member: 6698275"] Heh, if someone dies at first level, it's never because of the hit points. Assuming the DM knows what he's doing, the cause is either the player who flipped him off or him being a *censored*. Not only there shouldn't be an encounter that endangers the PCs this way(though assuming your PCs are smart enough to not run headfirst into a group of crossbowmen is just common sense, and if they do, serves them right), half the time, in a low combat campaign, they shouldn't even be forced to encounter anything. They are first level, for crying out loud, they are a couple of class features above peasants! They barely could make a living on skill checks, much less fight against worse odds than one on one! And that's fine, because that's how the world works! Seriously, we are talking about throwing 2-8 half-trained 16-27 year old idiots at monsters, and expecting something useful to happen. The fact it works out [B]sometimes [/B]is a pleasant surprise in itself. I don't see changing that on the grounds you preferred not to die when you do something as deadly as adventuring, armed with 5-10 spells, pointy sticks, mundane armor, and no combat experience to mention. If you want to fight like you would at higher levels, start at a higher level. [/QUOTE]
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A Compromise on Hit Points
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