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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Concern About Wizard's Race Designs of Late
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<blockquote data-quote="AverageCitizen" data-source="post: 5140210" data-attributes="member: 57845"><p>Different play styles and different setting styles make different types of games. Sometimes I do it just like you say, and sometimes I don't. I always have a good time. Star wars works with a lot of different types of guys, and that is cool. </p><p></p><p>I don't have a problem with adding races. I just don't think these ones (the wilden and the shardminds) are very good. That worries me. That is what I want to talk about.</p><p></p><p></p><p></p><p>That is debatable, but I get your point. I still think that many players enjoy exploring a world that is set up for them to explore. Details make it cool, so long as you don't ram them down the audience's throat like a pimply star wars fanfiction writer.</p><p></p><p></p><p></p><p>You very much missed my point on the minis. I don't play with them. I can see their appeal, but I don't think they're worth the cost. My point about the minis is that Wizards has given their creative design team a mandate: Make your new stuff so that its easy to make into a mini. I think that is really, really dumb. I know its easy to paint the mini to be the way I want it, but I can't go back into my books and repaint every instance of the Deva, goliaths, shardminds and wilden to look as cool I have them in my head, and in my world. The books should be the priority, not the minis.</p><p></p><p>If I did play with minis I wouldn't use the official ones, because they are low quality. They're cheaper and they're durable, but other minis companies make much cooler ones. Its give and take.</p><p></p><p></p><p>You're right, good point. I know some people like shardminds. S'cool.</p><p></p><p></p><p>I strongly disagree, because I suspect that I am in the majority. At least I hope so. That's why I started the thread. My concern is that the game will move further away from what I want, and I suspect a lot of other people like the things I do and don't like the new races either. Its cool if some people like them, but if most people don't then the next set of races should have a different goal than these ones did.</p><p></p><p></p><p></p><p>You're very right about that. For that reason I haven't ever expressly forbid a race or class from being played in my game, cause if I can just come to understand why my player thinks its cool, I can catch the vision and let the story develop around that player. I used to hate primal but its grown on me. Still, shardminds fell short. A for effort, guys.</p><p></p><p></p><p></p><p></p><p>How do your games go? Do you guys do a lot of interacting with npcs or investigating or is the focus mostly about the next opponent?</p><p></p><p></p><p></p><p>Yeah that makes sense.</p><p></p><p></p><p></p><p>Yeah, off the top of your head it would be hard to think of anything cooler. But these people are professionals. Even if they were talentless, they think about it all day. They should be able to do better.</p><p></p><p>THEORY: Shardminds and Wilden are the products of group-think. I'd put some money on that, now that I think about it...</p><p></p><p></p><p></p><p>Shadow would have cooler races than these, IMO. I wonder what they'd do for elemental, it seems like the genasi already have that noise covered. They'll probably come up with some stretch that leaves me dissatisfied. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p></p><p></p><p></p><p>Yeah that'd be cool.</p></blockquote><p></p>
[QUOTE="AverageCitizen, post: 5140210, member: 57845"] Different play styles and different setting styles make different types of games. Sometimes I do it just like you say, and sometimes I don't. I always have a good time. Star wars works with a lot of different types of guys, and that is cool. I don't have a problem with adding races. I just don't think these ones (the wilden and the shardminds) are very good. That worries me. That is what I want to talk about. That is debatable, but I get your point. I still think that many players enjoy exploring a world that is set up for them to explore. Details make it cool, so long as you don't ram them down the audience's throat like a pimply star wars fanfiction writer. You very much missed my point on the minis. I don't play with them. I can see their appeal, but I don't think they're worth the cost. My point about the minis is that Wizards has given their creative design team a mandate: Make your new stuff so that its easy to make into a mini. I think that is really, really dumb. I know its easy to paint the mini to be the way I want it, but I can't go back into my books and repaint every instance of the Deva, goliaths, shardminds and wilden to look as cool I have them in my head, and in my world. The books should be the priority, not the minis. If I did play with minis I wouldn't use the official ones, because they are low quality. They're cheaper and they're durable, but other minis companies make much cooler ones. Its give and take. You're right, good point. I know some people like shardminds. S'cool. I strongly disagree, because I suspect that I am in the majority. At least I hope so. That's why I started the thread. My concern is that the game will move further away from what I want, and I suspect a lot of other people like the things I do and don't like the new races either. Its cool if some people like them, but if most people don't then the next set of races should have a different goal than these ones did. You're very right about that. For that reason I haven't ever expressly forbid a race or class from being played in my game, cause if I can just come to understand why my player thinks its cool, I can catch the vision and let the story develop around that player. I used to hate primal but its grown on me. Still, shardminds fell short. A for effort, guys. How do your games go? Do you guys do a lot of interacting with npcs or investigating or is the focus mostly about the next opponent? Yeah that makes sense. Yeah, off the top of your head it would be hard to think of anything cooler. But these people are professionals. Even if they were talentless, they think about it all day. They should be able to do better. THEORY: Shardminds and Wilden are the products of group-think. I'd put some money on that, now that I think about it... Shadow would have cooler races than these, IMO. I wonder what they'd do for elemental, it seems like the genasi already have that noise covered. They'll probably come up with some stretch that leaves me dissatisfied. :erm: Yeah that'd be cool. [/QUOTE]
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