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A conversion of a 4e race into 5e!
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<blockquote data-quote="Yaarel" data-source="post: 8590183" data-attributes="member: 58172"><p>For 5e, the player can create a vryloka with any ability increases.</p><p></p><p></p><p>Dead people are taller than living people?</p><p></p><p></p><p>Normal.</p><p></p><p></p><p>I would leave age vague. Maybe say they persist indefinitely, and some are centuries old. I get they arent really vampires, so maybe a lifespan of two or three centuries is plenty?</p><p></p><p></p><p>Make it a proficiency gained from the soul of the last person whose blood was fed on?</p><p></p><p></p><p>Perfect.</p><p></p><p></p><p>Being vampiric is punishing, often tragic. Maybe instead:</p><p></p><p>For each 24 hours that you fail to drink blood from a living creature, you incur one level of exhaustion. The target might be willing or unwilling. When feeding, the target immediately suffers one level of exhaustion. In addition, you can transfer your own levels of exhaustion to the target at a rate of 1 level per minute while feeding.</p><p></p><p>If you die from exhaustion, you instead are conscious and helpless until someone else feeds you.</p><p></p><p>Note you feed off of the life that is in the blood, not the blood in itself. You must feed from a living source. The blood cannot be stored in a bottle or other container unless the source dies during the bloodletting, thus transferring life energy to the bottle along with the blood. If the source dies, the collected blood preserves enough life energy to restore three levels of exhaustion.</p><p></p><p></p><p>This trait feels less like what vampires are about.</p><p></p><p></p><p>Languages in 5e are Common plus "any appropriate".</p><p></p><p></p><p></p><p>Since the blood drinking is actually a liability, and the proficiency is mostly a ribbon, you have almost a feat of design space to do something amazingly vampiric - like a bat or wolf or gaseous mist alternate form, or charm or frighten or the many other kinds of magic that vampires are known for in popculture.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8590183, member: 58172"] For 5e, the player can create a vryloka with any ability increases. Dead people are taller than living people? Normal. I would leave age vague. Maybe say they persist indefinitely, and some are centuries old. I get they arent really vampires, so maybe a lifespan of two or three centuries is plenty? Make it a proficiency gained from the soul of the last person whose blood was fed on? Perfect. Being vampiric is punishing, often tragic. Maybe instead: For each 24 hours that you fail to drink blood from a living creature, you incur one level of exhaustion. The target might be willing or unwilling. When feeding, the target immediately suffers one level of exhaustion. In addition, you can transfer your own levels of exhaustion to the target at a rate of 1 level per minute while feeding. If you die from exhaustion, you instead are conscious and helpless until someone else feeds you. Note you feed off of the life that is in the blood, not the blood in itself. You must feed from a living source. The blood cannot be stored in a bottle or other container unless the source dies during the bloodletting, thus transferring life energy to the bottle along with the blood. If the source dies, the collected blood preserves enough life energy to restore three levels of exhaustion. This trait feels less like what vampires are about. Languages in 5e are Common plus "any appropriate". Since the blood drinking is actually a liability, and the proficiency is mostly a ribbon, you have almost a feat of design space to do something amazingly vampiric - like a bat or wolf or gaseous mist alternate form, or charm or frighten or the many other kinds of magic that vampires are known for in popculture. [/QUOTE]
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