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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A couple abilities in Martial Power seem WAY too good...
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<blockquote data-quote="Doctor Proctor" data-source="post: 4689649" data-attributes="member: 78547"><p>I think some of that has to do with how the DM runs things.  In my game, our DM never goes against my marks.  So basically, if I'm in the way and mark someone, he attacks me.  There won't be an OA or a CC to get around me, he'll just focus on me.  And then he'll get another monster or two to focus on me.  And then if those guys are having a bit of trouble taking me down he might have a ranged attacker start shooting me.</p><p></p><p>Obviously, this is the sort of onslaught that's difficult to stand up to.  Were I a BRV Fighter though, I would have a much easier time because I would getting 3 THP for every one of those hits with my current stats.  So over the course of a combat, assuming I'm getting hit twice a round (50% chance per attack), for 5-10 rounds means that on average I'd be soaking up about 15-30 hitpoints worth of damage with my THP.  That's probably a bit on the low end...but there you go.</p><p></p><p>15-30 damage equates to 1-2 Healing Words.  It's also probably more than the extra damage I'll be doing with that +1.  Since we're talking 5-10 rounds, and I don't have a lot of multi-target powers yet (which means about 1 attack per round) so that means on average it's every 2-4 combats that the +1 comes into play.  Multiply 2-4 combats by that 15-30 damage (avg of 22.5) and we get between 45 and 90 HP worth of damage I would've soaked up with the BRV ability.  And that's with only a 16 CON Dragonborn...it would be a lot worse if I actually optimized for getting my THP as high as possible.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4689649, member: 78547"] I think some of that has to do with how the DM runs things. In my game, our DM never goes against my marks. So basically, if I'm in the way and mark someone, he attacks me. There won't be an OA or a CC to get around me, he'll just focus on me. And then he'll get another monster or two to focus on me. And then if those guys are having a bit of trouble taking me down he might have a ranged attacker start shooting me. Obviously, this is the sort of onslaught that's difficult to stand up to. Were I a BRV Fighter though, I would have a much easier time because I would getting 3 THP for every one of those hits with my current stats. So over the course of a combat, assuming I'm getting hit twice a round (50% chance per attack), for 5-10 rounds means that on average I'd be soaking up about 15-30 hitpoints worth of damage with my THP. That's probably a bit on the low end...but there you go. 15-30 damage equates to 1-2 Healing Words. It's also probably more than the extra damage I'll be doing with that +1. Since we're talking 5-10 rounds, and I don't have a lot of multi-target powers yet (which means about 1 attack per round) so that means on average it's every 2-4 combats that the +1 comes into play. Multiply 2-4 combats by that 15-30 damage (avg of 22.5) and we get between 45 and 90 HP worth of damage I would've soaked up with the BRV ability. And that's with only a 16 CON Dragonborn...it would be a lot worse if I actually optimized for getting my THP as high as possible. [/QUOTE]
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Community
General Tabletop Discussion
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A couple abilities in Martial Power seem WAY too good...
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