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General Tabletop Discussion
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A couple issues noticed while building characters
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<blockquote data-quote="Morrus" data-source="post: 6295390" data-attributes="member: 1"><p>Thanks! Let me quickly go through these!</p><p></p><p>1. I agree. That should explicitly state that it's the six primary attributes.</p><p></p><p>2. Alchemy is getting some big changes; I would note hat it's not intended that it be economical or profitable - if it were, the world would be replete with potion farms. That said, the revised system coming soon should clear all that up nicely.</p><p></p><p>3. Hah! Yes, the GC part is supposed to provide a minimum amount (60xGC) but that obviously doesn't work when your GC value is zero. I'll change that to a flat number. 100 GC should do the trick.</p><p></p><p>4. That'd odd. I'm not sure how that crept in there, but the intention as that the WIL check is needed to <em>end</em> the rage, not enter it. The two abilities there don't quite work as written. I'll amend them in the next update!</p><p></p><p>Thank you for the feedback - it was useful! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Morrus, post: 6295390, member: 1"] Thanks! Let me quickly go through these! 1. I agree. That should explicitly state that it's the six primary attributes. 2. Alchemy is getting some big changes; I would note hat it's not intended that it be economical or profitable - if it were, the world would be replete with potion farms. That said, the revised system coming soon should clear all that up nicely. 3. Hah! Yes, the GC part is supposed to provide a minimum amount (60xGC) but that obviously doesn't work when your GC value is zero. I'll change that to a flat number. 100 GC should do the trick. 4. That'd odd. I'm not sure how that crept in there, but the intention as that the WIL check is needed to [I]end[/I] the rage, not enter it. The two abilities there don't quite work as written. I'll amend them in the next update! Thank you for the feedback - it was useful! :) [/QUOTE]
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