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A couple of options I'm curious about with Trailblazer
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<blockquote data-quote="smathis" data-source="post: 5604104" data-attributes="member: 56465"><p>Thanks.</p><p></p><p>I would guess it's better in Trailblazer than in a lot of other 3e games. Trailblazer's feat list is smaller and it's contained within one book. When I ran 3e, I just remember a shopping spree for feats rifling through 3 or 4 books to get "just the right one" for a character. It could take hours.</p><p></p><p>My idea for the skills was just to allow something more freeform that didn't require such granular assignment of skill points. I mean, I used to be able to pop out a 3e character in an hour or less. Usually a lot less.</p><p></p><p>But I had a couple of players that would agonize over whether they'd put 2 or 3 points in a skill. Having the skill synergies removed is another plus in TB's column. Because a lot of times players would forget about them or realize late in chargen that they're 1-2 points off from a synergy and then rework all their bonuses at the last minute.</p><p></p><p>As far as 3e rulesets go, I really like TB. I wish there were a little more Grim Tales options in it -- so it could be dialed up or down intelligently. But I like TB considerably more than regular 3.5.</p><p></p><p>I was considering running a 3e game in the near future. TB may be the ruleset I use. There are a lot of changes that are just really nice.</p></blockquote><p></p>
[QUOTE="smathis, post: 5604104, member: 56465"] Thanks. I would guess it's better in Trailblazer than in a lot of other 3e games. Trailblazer's feat list is smaller and it's contained within one book. When I ran 3e, I just remember a shopping spree for feats rifling through 3 or 4 books to get "just the right one" for a character. It could take hours. My idea for the skills was just to allow something more freeform that didn't require such granular assignment of skill points. I mean, I used to be able to pop out a 3e character in an hour or less. Usually a lot less. But I had a couple of players that would agonize over whether they'd put 2 or 3 points in a skill. Having the skill synergies removed is another plus in TB's column. Because a lot of times players would forget about them or realize late in chargen that they're 1-2 points off from a synergy and then rework all their bonuses at the last minute. As far as 3e rulesets go, I really like TB. I wish there were a little more Grim Tales options in it -- so it could be dialed up or down intelligently. But I like TB considerably more than regular 3.5. I was considering running a 3e game in the near future. TB may be the ruleset I use. There are a lot of changes that are just really nice. [/QUOTE]
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A couple of options I'm curious about with Trailblazer
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