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A Couple of Questions- How Would You Rule?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6207644" data-attributes="member: 1165"><p>If you throw a Fireball at the water's surface, anything right under the explosion point is still taking damage. (I think fire attacks against water take a -2 penalty to hit, but that might be an old house rule or alternate rule stuck in my head from somewhere.)</p><p></p><p>I'm not entirely sure if you can extend a wall <em>below</em> the water (as the text says X squares <em>high</em>) but, barring that, there's no reason an effect can't "push" into the water.</p><p></p><p>By the way, how or why are you sure water blocks line of effect? I'm pretty sure it does not. If it doesn't, you could just put the Wall of Force on the bottom of the body of water. More importantly, can you put a Wall of Force <strong>on</strong> the water? We don't know if it floats (or sinks). The power doesn't specify whether it must be on a solid surface, or whether you can put it up in the air.</p><p></p><p></p><p></p><p>Still unconscious and dying. Temporary hit points are not real hit points, and should have been applied first.</p><p></p><p>(Incidentally, my PCs survived an encounter when we realized if you "spend a surge" but have no surges left, you regain 1 hit point. The yo yo effect can get a bit ridiculous.)</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6207644, member: 1165"] If you throw a Fireball at the water's surface, anything right under the explosion point is still taking damage. (I think fire attacks against water take a -2 penalty to hit, but that might be an old house rule or alternate rule stuck in my head from somewhere.) I'm not entirely sure if you can extend a wall [i]below[/i] the water (as the text says X squares [i]high[/i]) but, barring that, there's no reason an effect can't "push" into the water. By the way, how or why are you sure water blocks line of effect? I'm pretty sure it does not. If it doesn't, you could just put the Wall of Force on the bottom of the body of water. More importantly, can you put a Wall of Force [b]on[/b] the water? We don't know if it floats (or sinks). The power doesn't specify whether it must be on a solid surface, or whether you can put it up in the air. Still unconscious and dying. Temporary hit points are not real hit points, and should have been applied first. (Incidentally, my PCs survived an encounter when we realized if you "spend a surge" but have no surges left, you regain 1 hit point. The yo yo effect can get a bit ridiculous.) [/QUOTE]
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