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General Tabletop Discussion
*Dungeons & Dragons
A Couple of Questions- How Would You Rule?
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<blockquote data-quote="Balesir" data-source="post: 6208596" data-attributes="member: 27160"><p>Ah, OK - in that case working underwater will be OK, but anything from above the surface to below or vice versa will fail - including area effects like walls, bursts and blasts (because they need LoE from the origin square to the target square).</p><p></p><p></p><p>The Compendium rule on LoE is quite brief, but it says that LoE is blocked by passing through or touching "blocking terrain". Blocking terrain is defined as "terrain that blocks movement", which water doesn't. You have to swim in it if you don't have the keyword "aquatic", but it doesn't prevent movement; you can even mix swimming with other movement types in the same move action, so the water's surface doesn't have any "blocking" function, either. Various attacks against targets in water are penalised (a new rule in Essentials/the Compendium, I think?).</p><p></p><p>The wall of force itself blocks LoE once created, of course, since it <em>does</em> block movement (which is part of the point of it!).</p></blockquote><p></p>
[QUOTE="Balesir, post: 6208596, member: 27160"] Ah, OK - in that case working underwater will be OK, but anything from above the surface to below or vice versa will fail - including area effects like walls, bursts and blasts (because they need LoE from the origin square to the target square). The Compendium rule on LoE is quite brief, but it says that LoE is blocked by passing through or touching "blocking terrain". Blocking terrain is defined as "terrain that blocks movement", which water doesn't. You have to swim in it if you don't have the keyword "aquatic", but it doesn't prevent movement; you can even mix swimming with other movement types in the same move action, so the water's surface doesn't have any "blocking" function, either. Various attacks against targets in water are penalised (a new rule in Essentials/the Compendium, I think?). The wall of force itself blocks LoE once created, of course, since it [I]does[/I] block movement (which is part of the point of it!). [/QUOTE]
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A Couple of Questions- How Would You Rule?
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