A couple of questions on tumbling...

Grayhawk

First Post
Here's a couple of questions that came up during last nights game:

Tumbling: When trying to avoid AoO's, you can tumble up to 20 feet 'as part of normal movement'. Does this mean that a character with speed 30 can move 5 feet, then tumble 20 feet, move 5 more feet and then make an attack, as a standard action? Or can he just tumble 20 feet and make an attack, 'loosing' 10 feet of movement to the tumbling?

Can you 'cut up' your 20 feet of tumbling, and make more than 1 tumble attempt during your move action? (Can the speed 30 character tumble 10 feet, move 10 feet and then tumble 10 feet again, as the movement part of a standard action?

If not, can you tumble twice in a round, when taking the double move action? (Could the speed 30 character tumble 20 feet, move 20 feet and then tumble 20 feet again as a double move action?)
 

log in or register to remove this ad

Does this mean that a character with speed 30 can move 5 feet, then tumble 20 feet, move 5 more feet and then make an attack, as a standard action?

Yes.

Can you 'cut up' your 20 feet of tumbling, and make more than 1 tumble attempt during your move action? (Can the speed 30 character tumble 10 feet, move 10 feet and then tumble 10 feet again, as the movement part of a standard action?

Yes. Although I'm not sure whether you'd make one Tumble check that covered both 'segments', or one for each...?

Can you tumble twice in a round, when taking the double move action? (Could the speed 30 character tumble 20 feet, move 20 feet and then tumble 20 feet again as a double move action?)

Until yesterday, I would have said "definitely not". But I came across a message where someone claimed either a Sage Response or FAQ entry said you could... so until I track down confirmation of that, I'm going to say "Possibly".

-Hyp.
 

Re: Re: A couple of questions on tumbling...

As you can tumble 20' as part of a move action, and a double move is 2 move actions, you should be able to tumble 40' total with a double move.
 

Re: Re: Re: A couple of questions on tumbling...

As you can tumble 20' as part of a move action...

Now find a rules quote that states that.

You can tumble 20' as part of normal movement.

The character can attempt to tumble as part of movement once per round.

To me, that says you can tumble 20' as part of a move or double-move action.

-Hyp.
 

It never really came up in our games to Tumble more than 20ft, but...

at the moment I think either you can Tumble as many times as you want - and make a separate Tumble check for every 20ft of tumbling - OR you can Tumble only once per turn.

I agree on the other question: if you move more than 20ft you can Tumble at any part of the overall distance moved.
 

It all came tumblin' down...

You can tumble up to 20ft. per turn. It can be once for 20', or twice at 10' each time. Basically, you designate four 5' squares of your normal movement to be "tumbling." It's 20', regardless of double-moves, haste, Boots of Striding and Springing, or anything else.

I don't think there's an actual rule on whether or not you must make a check for each "tumble," though that's what I've always used. If you tumble once for 20', then one check (after all, it's all one routine to get you 20', as I visualize it.) But if you tumble for 10', then hustle 10', then tumble again for another 10', then that's two different instances of tumbling, one of which could be excellent, and one of which might be a fumble. So two checks.
 

Re: It all came tumblin' down...

But if you tumble for 10', then hustle 10', then tumble again for another 10', then that's two different instances of tumbling, one of which could be excellent, and one of which might be a fumble. So two checks.

I'm going with one check per round - if you make it, your four 5' squares are protected; if you don't, none of them are.

This is based on "You can attempt to tumble as part of movement once per round." Two rolls sounds like two checks to me, but I admit it's interpretation.

I'd also say that if any of the four squares is occupied, then the DC for all four is 25.

-Hyp.
 

I didn't realize how many valid interpretations are currently used for the Tumble skill, but I have to say that by my players it always seemed to have been one of the most avoided skills, which - to me that I know them - it means that it is not a feature of clear usage. Maybe we can expect some improvements in the description from the coming revised books...
 

Note to Paladins:

Take one rank in Tumbling (phb version) to help get by that Troll guarding the bridge... if you don't mind one AoO.

Works every time!


Mike
 


Remove ads

Top