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General Tabletop Discussion
*Dungeons & Dragons
A critical analysis of 2024's revised classes
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<blockquote data-quote="eclair~" data-source="post: 9815488" data-attributes="member: 7054492"><p>Something I thought would be interesting to do is to take a critical look at the 2024 changes to the classes many people know and love, to see exactly why the 2024 changes have fallen flat for many players. This thread will tackle each class one at a time, feature by feature, to critique the changes to the classes—and perhaps posit how a revision could have <em>expanded on</em> the original class designs rather than <em>derailing</em> them in many instances.</p><p></p><p>To start off, we're going to make one thing clear:</p><p></p><p><strong>Blind power creep is not good game design.</strong></p><p></p><p>Much hype regarding 2024 classes is based around (supposed) power increases in the classes. But simply giving a class overpowered and unbalanced features doesn't lead to a good game experience. If one class gets much better new stuff than another, then the latter class is going to feel underwhelming compared to the former. If many classes get features that make them good at what one specific class was formerly the master of, then that latter class's niche is significantly eroded. And if a feature is simply <em>too</em> good, then that strips flavour and variety from gameplay, because most players using that class will inevitably use the best option for it.</p><p></p><p>So we'll go alphabetically, updating this first post with links to each class analysis as it is made.</p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/threads/a-critical-analysis-of-2024s-revised-classes.716565/#post-9815498" target="_blank">The Barbarian</a></li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/threads/a-critical-analysis-of-2024s-revised-classes.716565/page-3#post-9816046" target="_blank">The Bard</a></li> <li data-xf-list-type="ul">The Cleric</li> <li data-xf-list-type="ul">The Druid</li> <li data-xf-list-type="ul">The Fighter</li> <li data-xf-list-type="ul">The Monk</li> <li data-xf-list-type="ul">The Paladin</li> <li data-xf-list-type="ul">The Ranger</li> <li data-xf-list-type="ul">The Rogue</li> <li data-xf-list-type="ul">The Sorcerer</li> <li data-xf-list-type="ul">The Warlock</li> <li data-xf-list-type="ul">The Wizard</li> </ul></blockquote><p></p>
[QUOTE="eclair~, post: 9815488, member: 7054492"] Something I thought would be interesting to do is to take a critical look at the 2024 changes to the classes many people know and love, to see exactly why the 2024 changes have fallen flat for many players. This thread will tackle each class one at a time, feature by feature, to critique the changes to the classes—and perhaps posit how a revision could have [I]expanded on[/I] the original class designs rather than [I]derailing[/I] them in many instances. To start off, we're going to make one thing clear: [B]Blind power creep is not good game design.[/B] Much hype regarding 2024 classes is based around (supposed) power increases in the classes. But simply giving a class overpowered and unbalanced features doesn't lead to a good game experience. If one class gets much better new stuff than another, then the latter class is going to feel underwhelming compared to the former. If many classes get features that make them good at what one specific class was formerly the master of, then that latter class's niche is significantly eroded. And if a feature is simply [I]too[/I] good, then that strips flavour and variety from gameplay, because most players using that class will inevitably use the best option for it. So we'll go alphabetically, updating this first post with links to each class analysis as it is made. [LIST] [*][URL='https://www.enworld.org/threads/a-critical-analysis-of-2024s-revised-classes.716565/#post-9815498']The Barbarian[/URL] [*][URL='https://www.enworld.org/threads/a-critical-analysis-of-2024s-revised-classes.716565/page-3#post-9816046']The Bard[/URL] [*]The Cleric [*]The Druid [*]The Fighter [*]The Monk [*]The Paladin [*]The Ranger [*]The Rogue [*]The Sorcerer [*]The Warlock [*]The Wizard [/LIST] [/QUOTE]
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