Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
A critical analysis of 2024's revised classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 9821059" data-attributes="member: 7006"><p>Ding!</p><p></p><p>For some reason in the conversations regarding what martial and caster characters can and can't do... the ability of the <em>players</em> to come up with ideas gets discounted. People talk about how Fighters can't "change the campaign" like Wizards can-- which maybe might be true "in-world" based on narratively what spells can and can't accomplish... but the Fighter <em>player</em> has just as much agency and ability to come up with campaign-altering ideas at the table as anyone else. The Fighter player can just say "Hey Bob! Why don't you have your Marko The Magnificent do X, Y, and Z to get us out of this situation?" At which point Bob says "Good idea!" and then tells the DM that Marko The Magnificent does X, Y, and Z. The Fighter player solved the problem, got to use their noggin to come up with something cool, saw their cool thing actually work... but yet somehow some people think that "doesn't count" for the Fighter player because it wasn't <em>their PC specifically</em> that did it.</p><p></p><p>To me, that's just silly. Yeah, I have my PC and the other players have their PCs... but I've always felt that all of us are actually just working together as part of a group, and that we all can and should be throwing out ideas for what all the characters can be doing, as though we all control all of them together. And thus it doesn't actually matter if it was "my PC" that accomplished "in-game" whatever it was I came up with... I was still the one who came up with the idea.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9821059, member: 7006"] Ding! For some reason in the conversations regarding what martial and caster characters can and can't do... the ability of the [I]players[/I] to come up with ideas gets discounted. People talk about how Fighters can't "change the campaign" like Wizards can-- which maybe might be true "in-world" based on narratively what spells can and can't accomplish... but the Fighter [I]player[/I] has just as much agency and ability to come up with campaign-altering ideas at the table as anyone else. The Fighter player can just say "Hey Bob! Why don't you have your Marko The Magnificent do X, Y, and Z to get us out of this situation?" At which point Bob says "Good idea!" and then tells the DM that Marko The Magnificent does X, Y, and Z. The Fighter player solved the problem, got to use their noggin to come up with something cool, saw their cool thing actually work... but yet somehow some people think that "doesn't count" for the Fighter player because it wasn't [I]their PC specifically[/I] that did it. To me, that's just silly. Yeah, I have my PC and the other players have their PCs... but I've always felt that all of us are actually just working together as part of a group, and that we all can and should be throwing out ideas for what all the characters can be doing, as though we all control all of them together. And thus it doesn't actually matter if it was "my PC" that accomplished "in-game" whatever it was I came up with... I was still the one who came up with the idea. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A critical analysis of 2024's revised classes
Top