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Community
General Tabletop Discussion
*Dungeons & Dragons
A critical analysis of 2024's revised classes
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<blockquote data-quote="EzekielRaiden" data-source="post: 9821312" data-attributes="member: 6790260"><p>I do play the game. I play in <em>two different</em> 5e games now. Well, one is on a two week holiday break, but still.</p><p></p><p>Stones. Glass houses. You know the drill.</p><p></p><p>And, for those claiming that the Wizard fanboys don't partake in such discourse, <a href="https://www.enworld.org/threads/spell-versatility-is-gone-rejoice.676481/" target="_blank">here is the thread</a> where they <em>gleefully danced on the grave</em> of "Spell Versatility", which they hated <em>specifically</em> because it could have made some Sorcerers <em>slightly</em> better at specific things than the most similar Wizard school. Because if there's a subclass of Wizard that does something, it needs to be the <em>best</em> at that thing.</p><p></p><p>I'm not joking when I say this is <em>by far</em> the most aggressive, demanding, and vocal slice of the D&D fan space, even as it shrinks further over time because it's like 95% 2e and 3e fans. <em>Anything</em> that they perceive as a threat must be defeated, destroyed, annihilated—and it is, as that very first post shows, allegedly <em>sanity itself</em> to listen to their demands, while being horrendous idiocy to do anything else.</p><p></p><p>They rule. They have ruled unopposed since they were part of the winning faction of the edition war. They get directly catered to, on the regular. That's part of why Bladesinger is as ridiculous as it is, for example. A Wizard dedicating less than half their total spell output in order to be objectively better at tanking and survival than a defense-focused Fighter...all while having <em>the other half+</em> of their spell load out to deploy however they like.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9821312, member: 6790260"] I do play the game. I play in [I]two different[/I] 5e games now. Well, one is on a two week holiday break, but still. Stones. Glass houses. You know the drill. And, for those claiming that the Wizard fanboys don't partake in such discourse, [URL='https://www.enworld.org/threads/spell-versatility-is-gone-rejoice.676481/']here is the thread[/URL] where they [I]gleefully danced on the grave[/I] of "Spell Versatility", which they hated [I]specifically[/I] because it could have made some Sorcerers [I]slightly[/I] better at specific things than the most similar Wizard school. Because if there's a subclass of Wizard that does something, it needs to be the [I]best[/I] at that thing. I'm not joking when I say this is [I]by far[/I] the most aggressive, demanding, and vocal slice of the D&D fan space, even as it shrinks further over time because it's like 95% 2e and 3e fans. [I]Anything[/I] that they perceive as a threat must be defeated, destroyed, annihilated—and it is, as that very first post shows, allegedly [I]sanity itself[/I] to listen to their demands, while being horrendous idiocy to do anything else. They rule. They have ruled unopposed since they were part of the winning faction of the edition war. They get directly catered to, on the regular. That's part of why Bladesinger is as ridiculous as it is, for example. A Wizard dedicating less than half their total spell output in order to be objectively better at tanking and survival than a defense-focused Fighter...all while having [I]the other half+[/I] of their spell load out to deploy however they like. [/QUOTE]
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