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A critique and review of the Fighter class
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<blockquote data-quote="Neonchameleon" data-source="post: 8669240" data-attributes="member: 87792"><p>Part of this is character "feel", complete with my problem with the 5e rogue being that getting advantage is too easy.</p><p></p><p>I loved the 4e rogue; it was a squishy character with a relatively weak weapon that would seriously underperform if I didn't find a way of getting Combat Advantage and would more than hold its own if I did. But I had to actively do some work from round to round to find a way of getting combat advantage (or have an ally set it up). There were lots of ways and it wasn't hard - but because I was small, weak, squishy, and tricksy I had to adapt what I was doing to the exact situation on the map, and occasionally this lead to me having to choose between extra risks and not getting sneak attack. Which made me feel ... roguelike.</p><p></p><p>By contrast in 5e and in 13th Age it was too easy. I didn't have to think and to continually have to outsmart the fight because otherwise I'd be weaker. Which was nowhere near as satisfying.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8669240, member: 87792"] Part of this is character "feel", complete with my problem with the 5e rogue being that getting advantage is too easy. I loved the 4e rogue; it was a squishy character with a relatively weak weapon that would seriously underperform if I didn't find a way of getting Combat Advantage and would more than hold its own if I did. But I had to actively do some work from round to round to find a way of getting combat advantage (or have an ally set it up). There were lots of ways and it wasn't hard - but because I was small, weak, squishy, and tricksy I had to adapt what I was doing to the exact situation on the map, and occasionally this lead to me having to choose between extra risks and not getting sneak attack. Which made me feel ... roguelike. By contrast in 5e and in 13th Age it was too easy. I didn't have to think and to continually have to outsmart the fight because otherwise I'd be weaker. Which was nowhere near as satisfying. [/QUOTE]
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A critique and review of the Fighter class
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