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General Tabletop Discussion
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A critique and review of the Fighter class
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<blockquote data-quote="Oofta" data-source="post: 8669944" data-attributes="member: 6801845"><p>Other than rogues and bards, no other class gets a particular benefit for OOC activities outside of limited resources. If you cherry pick classes <em>and</em> the spells they choose <em>and</em> ignore some of the penalties for things like charm person <em>and</em> assume they can don't have to worry about resource management <em>and</em> never split the party <em>and</em> ignore feats <em>and</em> ignore magic items <em>and </em>assume that the DM relies heavily on dice for OOC activities <em>and</em> assume that the player of the fighter feels like D&D is a competition and for some bizarre reason can only contribute to the game based on their proficiency bonus there isn't a lot of room for the fighter to be <em>better</em> at certain things. Doesn't mean he can't still be decent at a few OOC things just in case the specialist isn't there, but I guess we have to ignore that as well.</p><p></p><p>So yes, if the stars align there's not a lot of room for the fighter to be better than everyone else in the party (although in one of my games the party doesn't have anyone that's good in Athletics and it's caused several issues). They'll probably still be very welcome in that group of squishies when it comes to combat. For a lot of people that's enough.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8669944, member: 6801845"] Other than rogues and bards, no other class gets a particular benefit for OOC activities outside of limited resources. If you cherry pick classes [I]and[/I] the spells they choose [I]and[/I] ignore some of the penalties for things like charm person [I]and[/I] assume they can don't have to worry about resource management [I]and[/I] never split the party [I]and[/I] ignore feats [I]and[/I] ignore magic items [I]and [/I]assume that the DM relies heavily on dice for OOC activities [I]and[/I] assume that the player of the fighter feels like D&D is a competition and for some bizarre reason can only contribute[I] [/I]to the game based on their proficiency bonus there isn't a lot of room for the fighter to be [I]better[/I] at certain things. Doesn't mean he can't still be decent at a few OOC things just in case the specialist isn't there, but I guess we have to ignore that as well. So yes, if the stars align there's not a lot of room for the fighter to be better than everyone else in the party (although in one of my games the party doesn't have anyone that's good in Athletics and it's caused several issues). They'll probably still be very welcome in that group of squishies when it comes to combat. For a lot of people that's enough. [/QUOTE]
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A critique and review of the Fighter class
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