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General Tabletop Discussion
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A critique and review of the Fighter class
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<blockquote data-quote="GMforPowergamers" data-source="post: 8672010" data-attributes="member: 67338"><p>no it isn't... you said 11th level the 3rd attack was important (even though clerics at full caster get bonus damage around the same time AND already have the 2 attacks you have had for levels) so I went with it</p><p></p><p>we told you many times in this and other threads how it didn't get fixed at launch... but I will humor the idea that this is honest asking and say it again.</p><p></p><p>We had battlemaster fighter as the base fighter with subclasses adding to it (already a step down from 4e and Bo9S but it was a compromise) and a vocal few kept hammering WotC that it was too complex and fighter needed to be simple... there was 0 public playtest of the end stage fighter because of that.</p><p></p><p>nobody is asking for 'max' or 'more' combat power... we will reluctuntly excapt if that is the only way to get intresting knobs and levers but it is FAR from our first choice... or second, or fifteenth choice. </p><p></p><p>I want options NOT available to full casters.</p><p>Bards clerics warlock* even wizard have melee capable full caster that can take skills, ASI feats they can be creative and role play AND they get to pick special abilities every level.</p><p></p><p>*if warlock counts as full is up to debate but still more then a fighter since they can get 6th-9th level spells</p><p></p><p>great cause that is exactly where we start... everyone have things for every pillar. BONUS awesome if we can make things to make each class play different but still have choices in each one</p><p></p><p>and this is why I have suggested breaking the fighter (and the wizard for that matter) into mult classes... </p><p></p><p>I agree we don't need the action surge and the 4 attacks... as shown by sword/valor bards and war/fewother cleric bladesinger wizard and hexblade warlock you can have 2 attacks a good AC and be able t do the job of the fighter.</p><p></p><p>we don't have fighters in our games... but I agree the short rest warlock by mid teens is running the board most times and few campagins make it to 16th level</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8672010, member: 67338"] no it isn't... you said 11th level the 3rd attack was important (even though clerics at full caster get bonus damage around the same time AND already have the 2 attacks you have had for levels) so I went with it we told you many times in this and other threads how it didn't get fixed at launch... but I will humor the idea that this is honest asking and say it again. We had battlemaster fighter as the base fighter with subclasses adding to it (already a step down from 4e and Bo9S but it was a compromise) and a vocal few kept hammering WotC that it was too complex and fighter needed to be simple... there was 0 public playtest of the end stage fighter because of that. nobody is asking for 'max' or 'more' combat power... we will reluctuntly excapt if that is the only way to get intresting knobs and levers but it is FAR from our first choice... or second, or fifteenth choice. I want options NOT available to full casters. Bards clerics warlock* even wizard have melee capable full caster that can take skills, ASI feats they can be creative and role play AND they get to pick special abilities every level. *if warlock counts as full is up to debate but still more then a fighter since they can get 6th-9th level spells great cause that is exactly where we start... everyone have things for every pillar. BONUS awesome if we can make things to make each class play different but still have choices in each one and this is why I have suggested breaking the fighter (and the wizard for that matter) into mult classes... I agree we don't need the action surge and the 4 attacks... as shown by sword/valor bards and war/fewother cleric bladesinger wizard and hexblade warlock you can have 2 attacks a good AC and be able t do the job of the fighter. we don't have fighters in our games... but I agree the short rest warlock by mid teens is running the board most times and few campagins make it to 16th level [/QUOTE]
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