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General Tabletop Discussion
*Dungeons & Dragons
A critique and review of the Fighter class
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<blockquote data-quote="Minigiant" data-source="post: 8678031" data-attributes="member: 63508"><p>It's not about historic accuracy. It's about fantastic fun.</p><p></p><p>If the elite hoplite or the romantic knight or the smart tactician are warrior archetypes and D&D 5th edition states that these archetypes are supported, then 5th has to support them as advantageous choices from Tier 1 to Tier 4.</p><p></p><p></p><p>If they are supported by the fighter then fans have a rightful gripe against the Fighter or the lack of new classes, subclasses, feats, or whatever to support them.</p><p></p><p>Now I'm not claiming the 5th edition design team were incompetent like some claim people are stating. I am stating that the design, test, and development teams' were leaned too heavily to classic and traditional views of the class and therefore they put little emphasis on anything but heavy swordsman, dual wielder, archer, and dextrous duelist. So they were caught of guard when people wanted a fighter who could throw a punch, talk eloquently, throw 3 axes, or come up with tactics.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8678031, member: 63508"] It's not about historic accuracy. It's about fantastic fun. If the elite hoplite or the romantic knight or the smart tactician are warrior archetypes and D&D 5th edition states that these archetypes are supported, then 5th has to support them as advantageous choices from Tier 1 to Tier 4. If they are supported by the fighter then fans have a rightful gripe against the Fighter or the lack of new classes, subclasses, feats, or whatever to support them. Now I'm not claiming the 5th edition design team were incompetent like some claim people are stating. I am stating that the design, test, and development teams' were leaned too heavily to classic and traditional views of the class and therefore they put little emphasis on anything but heavy swordsman, dual wielder, archer, and dextrous duelist. So they were caught of guard when people wanted a fighter who could throw a punch, talk eloquently, throw 3 axes, or come up with tactics. [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
A critique and review of the Fighter class
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