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General Tabletop Discussion
*Dungeons & Dragons
A critique and review of the Fighter class
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<blockquote data-quote="James Gasik" data-source="post: 8682081" data-attributes="member: 6877472"><p>Maybe that's why the three legendary weapons in White Plume Mountain were explicitly <strong>not </strong>long swords, lol, to make it less likely that anyone would want one. That the odds are stacked for magical weapons to be long swords, and worse, that some weapons simply cannot have a magical enchantment beyond +3, seems to be very strange, and the reasoning was never explained.</p><p></p><p>It was like "we have this huge table of possible weapons, but this one is the best one for almost all purposes, and oh by the way, two handed weapons and non-magical shields are a trap, you want to dual wield. Always."</p><p></p><p>Anyways, as to whether or not magical items catered to the Fighter more than other classes, I don't know. Priests and Rogues in 2e could use Belts of Giant Strength just as a Warrior class can, and most miscellaneous Wondrous Items are usable by all classes. That a magical weapon is more likely to be useful to a Warrior class than anyone else is a feature, I suppose, but most Scrolls, Wands and Staves are useless to a Fighter (Rangers and Paladins can get spells so might have more leeway here, though they have their own restrictions on how much stuff they can lug around). </p><p></p><p>And there's the flip side. Since most magic weapons are only useful to Warriors, any other magic items that come up will likely go to members of other classes first "yeah, I know those magic boots would be useful to you, but you just got that +3 longsword".</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8682081, member: 6877472"] Maybe that's why the three legendary weapons in White Plume Mountain were explicitly [B]not [/B]long swords, lol, to make it less likely that anyone would want one. That the odds are stacked for magical weapons to be long swords, and worse, that some weapons simply cannot have a magical enchantment beyond +3, seems to be very strange, and the reasoning was never explained. It was like "we have this huge table of possible weapons, but this one is the best one for almost all purposes, and oh by the way, two handed weapons and non-magical shields are a trap, you want to dual wield. Always." Anyways, as to whether or not magical items catered to the Fighter more than other classes, I don't know. Priests and Rogues in 2e could use Belts of Giant Strength just as a Warrior class can, and most miscellaneous Wondrous Items are usable by all classes. That a magical weapon is more likely to be useful to a Warrior class than anyone else is a feature, I suppose, but most Scrolls, Wands and Staves are useless to a Fighter (Rangers and Paladins can get spells so might have more leeway here, though they have their own restrictions on how much stuff they can lug around). And there's the flip side. Since most magic weapons are only useful to Warriors, any other magic items that come up will likely go to members of other classes first "yeah, I know those magic boots would be useful to you, but you just got that +3 longsword". [/QUOTE]
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General Tabletop Discussion
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A critique and review of the Fighter class
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