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General Tabletop Discussion
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A critique and review of the Fighter class
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<blockquote data-quote="Bill Zebub" data-source="post: 8715037" data-attributes="member: 7031982"><p>Not really. In the subclass design, and in many non-combat ways, yes, but combat is fairly by-the-book. The exceptions don't really factor into a comparison of fighter/barbarian/paladin. The one exception I can think of is that the Berserker barbarian gets a saving throw vs. Exhaustion after Frenzy. But even when I fail that saving throw I don't really notice the difference because I don't let myself get more than one level. (Still, the little icon telling me I'm 'exhausted' bugs me.)</p><p></p><p></p><p></p><p>The overall fights vary in difficulty, but I don't think in any way that's unfair to the Fighter relative to Paladin and Barbarian. In fact, being able to short rest as frequently as you like means that you can use Action Surge and Second Wind in <em>every</em> combat. But even when I do that, life is easier with a Paladin or Barbarian. </p><p></p><p>Where Solasta may differ from the way many people play is that you almost never face a single boss. It's always boss + minions, and the fights can easily go on for 5+ rounds. Which devalues Action Surge relative to Divine Smite and Frenzy.</p></blockquote><p></p>
[QUOTE="Bill Zebub, post: 8715037, member: 7031982"] Not really. In the subclass design, and in many non-combat ways, yes, but combat is fairly by-the-book. The exceptions don't really factor into a comparison of fighter/barbarian/paladin. The one exception I can think of is that the Berserker barbarian gets a saving throw vs. Exhaustion after Frenzy. But even when I fail that saving throw I don't really notice the difference because I don't let myself get more than one level. (Still, the little icon telling me I'm 'exhausted' bugs me.) The overall fights vary in difficulty, but I don't think in any way that's unfair to the Fighter relative to Paladin and Barbarian. In fact, being able to short rest as frequently as you like means that you can use Action Surge and Second Wind in [I]every[/I] combat. But even when I do that, life is easier with a Paladin or Barbarian. Where Solasta may differ from the way many people play is that you almost never face a single boss. It's always boss + minions, and the fights can easily go on for 5+ rounds. Which devalues Action Surge relative to Divine Smite and Frenzy. [/QUOTE]
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A critique and review of the Fighter class
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