A D&D Shell: Live play remotely (Ideas/Help Request)
Because I hate the inflexibilities of games such as NWN and am annoyed with the slow progress of play by post games, I have set upon a quest to make it possible to play live D&D games remotely via a program. I’m interested in any suggestions also any one interested in helping with the creation of the program. (Artists, Anyone who knows VB6 or VB.net) Some of the possible features in consideration are:
- Live microphone talk
- Same time combat turns (will be optional)
- Map assisted play (based on tile D&D rules)
- Automatic calculations (will be optional)
- Direct connect or search games
- Pause, save, and resume games (so they can be finished at a later date)
- And of course text messages
- In program character sheets (to easily allow DM to check stats, give items, ect.)
- Based on 3.5 rules
Keep in mind all these will not affect flexibility ultimately the DM will make the final decision on all issues if he/she wishes.
When the program is finished I plan to make it open source code so future improvements can be made.
Because I hate the inflexibilities of games such as NWN and am annoyed with the slow progress of play by post games, I have set upon a quest to make it possible to play live D&D games remotely via a program. I’m interested in any suggestions also any one interested in helping with the creation of the program. (Artists, Anyone who knows VB6 or VB.net) Some of the possible features in consideration are:
- Live microphone talk
- Same time combat turns (will be optional)
- Map assisted play (based on tile D&D rules)
- Automatic calculations (will be optional)
- Direct connect or search games
- Pause, save, and resume games (so they can be finished at a later date)
- And of course text messages
- In program character sheets (to easily allow DM to check stats, give items, ect.)
- Based on 3.5 rules
Keep in mind all these will not affect flexibility ultimately the DM will make the final decision on all issues if he/she wishes.
When the program is finished I plan to make it open source code so future improvements can be made.