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A d12 (not d20) D&D System?
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<blockquote data-quote="DND_Reborn" data-source="post: 8652273" data-attributes="member: 6987520"><p>Sure, be happy to.</p><p></p><p>Yes, damage dice (ALL AND ANY SOURCE) explode. If <em>ANY</em> die rolls a maximum, the entire damage is considered <em>critical</em>.</p><p></p><p>So, this includes smites, sneak attack, falling damage, fireballs, and so forth.</p><p></p><p>Features that add dice to critical damage (e.g. Brutal Critical) add additional dice.</p><p>If a feature or condition makes damage critical (such as being paralyzed), you automatically add one additional maximum die. </p><p></p><p>Champions who score critical damage gain additional dice. For example, instead of critical hits on a 19 or 20, a champion who rolls maximum damage gets to add <em>two</em> dice instead of just one for the exploding die. At a 18-20, the add <em>three</em> dice instead of just one.</p><p></p><p>For example, a champion (who would normally crit on an 18-20) wields a greatsword (2d6) and rolls a 3 and 6. Because he rolled the maximum 6, his damage is critical. Instead of rolling just one dice for the exploding die, he rolls <em>three</em> dice! If any of those dice are 6s, they continue to explode but only addition one die (not 3 again!). So, if the player rolls a 1, 2, and 6 on the three bonus dice, another d6 is rolled, with a result of 4. Total damage would be 9 (3+6) plus critical (1+2+6+4) = 22 damage, plus any other bonuses.</p><p></p><p>Obviously, since more dice makes rolling maximum on a single die more likely, it makes such things likely to be critical damage. A standard fireball is 8d6, so has about a 77% chance of gaining additional critical damage dice.</p><p></p><p>It should be noted, healing is also "critical" in that it can explode as well.</p><p></p><p>Finally, when you upcast a spell in our game, you don't gain additional dice. Instead, any additional dice are considered to be maximum. So, if you upcast <em>cure wounds</em> at level 2, instead of 2d8+WIS mod, you get 1d8+WIS mod+8. The second d8 is automatically an 8. This makes upcasting some spells viable, such as <em>sleep</em>.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8652273, member: 6987520"] Sure, be happy to. Yes, damage dice (ALL AND ANY SOURCE) explode. If [I]ANY[/I] die rolls a maximum, the entire damage is considered [I]critical[/I]. So, this includes smites, sneak attack, falling damage, fireballs, and so forth. Features that add dice to critical damage (e.g. Brutal Critical) add additional dice. If a feature or condition makes damage critical (such as being paralyzed), you automatically add one additional maximum die. Champions who score critical damage gain additional dice. For example, instead of critical hits on a 19 or 20, a champion who rolls maximum damage gets to add [I]two[/I] dice instead of just one for the exploding die. At a 18-20, the add [I]three[/I] dice instead of just one. For example, a champion (who would normally crit on an 18-20) wields a greatsword (2d6) and rolls a 3 and 6. Because he rolled the maximum 6, his damage is critical. Instead of rolling just one dice for the exploding die, he rolls [I]three[/I] dice! If any of those dice are 6s, they continue to explode but only addition one die (not 3 again!). So, if the player rolls a 1, 2, and 6 on the three bonus dice, another d6 is rolled, with a result of 4. Total damage would be 9 (3+6) plus critical (1+2+6+4) = 22 damage, plus any other bonuses. Obviously, since more dice makes rolling maximum on a single die more likely, it makes such things likely to be critical damage. A standard fireball is 8d6, so has about a 77% chance of gaining additional critical damage dice. It should be noted, healing is also "critical" in that it can explode as well. Finally, when you upcast a spell in our game, you don't gain additional dice. Instead, any additional dice are considered to be maximum. So, if you upcast [I]cure wounds[/I] at level 2, instead of 2d8+WIS mod, you get 1d8+WIS mod+8. The second d8 is automatically an 8. This makes upcasting some spells viable, such as [I]sleep[/I]. [/QUOTE]
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