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A d20 System in Forty pages.
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<blockquote data-quote="Denaes" data-source="post: 2662985" data-attributes="member: 33738"><p>Look at Spycraft 2.0 sometime. </p><p></p><p>Charisma is a little more important than Str and about tied with Dex & Con.</p><p></p><p>This is because:</p><p></p><p>A. The game isn't just about combat and there are plenty of non-combat options/feats/abilities which would use Cha.</p><p></p><p>B. Cha bonus influences contacts Wealth & the amount of gear you get ahold of on a mission.</p><p></p><p>C. With combat a little less important, Cha is more useful. Also Str is less useful (though not useless) due to firearms. Though Str does play a part in those as well. </p><p></p><p></p><p></p><p></p><p>I don't like Wizards using Int, it's too much of a bonus on top of their spells. I'm toying with requiring that spells all require Cha. Wether it's making you more attractive to your god or force of presence to bend reality to your will.</p></blockquote><p></p>
[QUOTE="Denaes, post: 2662985, member: 33738"] Look at Spycraft 2.0 sometime. Charisma is a little more important than Str and about tied with Dex & Con. This is because: A. The game isn't just about combat and there are plenty of non-combat options/feats/abilities which would use Cha. B. Cha bonus influences contacts Wealth & the amount of gear you get ahold of on a mission. C. With combat a little less important, Cha is more useful. Also Str is less useful (though not useless) due to firearms. Though Str does play a part in those as well. I don't like Wizards using Int, it's too much of a bonus on top of their spells. I'm toying with requiring that spells all require Cha. Wether it's making you more attractive to your god or force of presence to bend reality to your will. [/QUOTE]
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