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<blockquote data-quote="riaan_s" data-source="post: 3155344" data-attributes="member: 40693"><p>Initiative for combat:</p><p><span style="color: DarkOrange">Grundan</span></p><p><span style="color: DarkOrange">Mardocan</span></p><p><span style="color: DarkOrange">Rat#6</span></p><p><span style="color: DarkOrange">Rat#8</span></p><p></p><p>Grundan steps closer to Mardocan and raises his axe again trying his best not to laugh at the rat dangling from Mardocan’s groin. “Don’t move!” <span style="color: Red">(melee attack roll of 4 + 1(BAB) + 4(STR) = 9 vs. AC14 a miss) </span> but Mardocan’s instincts take over and he steps back. Grundan’s axe lights up the room with sparks for a second time.</p><p></p><p>Mardocan jumps back so quickly when Grundan swings the axe that the rats fall to the ground. He lets rip with a kick <span style="color: Red">(melee attack roll of 12 + 0(BAB) +2(STR) – 2(flurry) = 10 vs. AC14 a miss)</span> and a punch <span style="color: Red">(melee attack roll of 11 + 0(BAB) +2(STR) – 2(flurry) = 9 vs. AC14 a miss) </span> but fails to land a blow as his watery eyes (caused by a bite to the groin) blur his vision slightly.</p><p></p><p>Rat#6 falls to the ground next to Grundan’s axe and decides to have a go at him instead. As the rat moves closer he pulls his axe free and takes a swing <span style="color: Red">(AOO melee attack roll of 11 + 1(BAB) + 4(STR) = 16 vs. AC14 a hit doing 18HP damage!!!!) </span> sending sparks, blood and little piece of rat flying. Rat#6 is definitely dead.</p><p></p><p>Rat#8 is barely on the ground when it charges at Mardocan again <span style="color: Red">(AOO melee attack roll of 14 + 0(BAB) +2(STR) – 2(flurry) = 14 vs. AC14 a hit doing 5HP damage) </span> but gets a fist on the head as Mardocan is still swinging blindly. Rat#8 is dead.</p><p></p><p>Mardocan wipes his eyes and composes (i.e. checks if everything is still attached) himself as Grundan wipes the blood from his axe when they stop hearing the squeaking of rats.</p><p></p><p><span style="color: Silver">OCC: Mardocan's -2 penalty for flurry attack lasts for the whole round</span></p></blockquote><p></p>
[QUOTE="riaan_s, post: 3155344, member: 40693"] Initiative for combat: [COLOR=DarkOrange]Grundan Mardocan Rat#6 Rat#8[/COLOR] Grundan steps closer to Mardocan and raises his axe again trying his best not to laugh at the rat dangling from Mardocan’s groin. “Don’t move!” [COLOR=Red](melee attack roll of 4 + 1(BAB) + 4(STR) = 9 vs. AC14 a miss) [/COLOR] but Mardocan’s instincts take over and he steps back. Grundan’s axe lights up the room with sparks for a second time. Mardocan jumps back so quickly when Grundan swings the axe that the rats fall to the ground. He lets rip with a kick [COLOR=Red](melee attack roll of 12 + 0(BAB) +2(STR) – 2(flurry) = 10 vs. AC14 a miss)[/COLOR] and a punch [COLOR=Red](melee attack roll of 11 + 0(BAB) +2(STR) – 2(flurry) = 9 vs. AC14 a miss) [/COLOR] but fails to land a blow as his watery eyes (caused by a bite to the groin) blur his vision slightly. Rat#6 falls to the ground next to Grundan’s axe and decides to have a go at him instead. As the rat moves closer he pulls his axe free and takes a swing [COLOR=Red](AOO melee attack roll of 11 + 1(BAB) + 4(STR) = 16 vs. AC14 a hit doing 18HP damage!!!!) [/COLOR] sending sparks, blood and little piece of rat flying. Rat#6 is definitely dead. Rat#8 is barely on the ground when it charges at Mardocan again [COLOR=Red](AOO melee attack roll of 14 + 0(BAB) +2(STR) – 2(flurry) = 14 vs. AC14 a hit doing 5HP damage) [/COLOR] but gets a fist on the head as Mardocan is still swinging blindly. Rat#8 is dead. Mardocan wipes his eyes and composes (i.e. checks if everything is still attached) himself as Grundan wipes the blood from his axe when they stop hearing the squeaking of rats. [COLOR=Silver]OCC: Mardocan's -2 penalty for flurry attack lasts for the whole round[/COLOR] [/QUOTE]
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