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A Dark and Stromy Knight
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<blockquote data-quote="riaan_s" data-source="post: 3161391" data-attributes="member: 40693"><p>The long stone hall ends in a stone chamber furnished only with cracked, moldering tables on which lie rusted implements of iron. Rain falls into the middle of the room from a shaft in the ceiling that must run all the way to the top of the hill. From the bottom of the shaft dangles a rope, swinging slightly. A drain in the center of the floor allows the water to escape, but old, dark stains suggest that it was used to carry away other fluids long ago.</p><p></p><p>Not wanting to be caught by surprise again Grundan steps into the chamber with his axe ready. Suddenly, from the doorway on the far side of the room he hears someone shout something. To his amazement Mardocan understands the words … <span style="color: DarkOrange">“Intruders! Kill them!”</span></p><p></p><p>A humanoid (standing more than 6 feet tall with feral eyes and flat facial features) charges into the room with his sword drawn as a javelin flies over his head at Grundan <span style="color: Red">(modified ranged attack roll of 22 vs. AC14 a critical hit doing 11HP damage!)</span>. With his axe raised Grundan has no chance to respond as the javelin rips through his armour and into his side. Shortly afterwards a second humanoid emerges from the doorway with his sword drawn.</p><p></p><p>Initiative for combat:</p><p><span style="color: DarkOrange">Raider#2</span></p><p><span style="color: DarkOrange">Raider#1</span></p><p><span style="color: DarkOrange">Mardocan</span></p><p><span style="color: DarkOrange">Grundan</span></p></blockquote><p></p>
[QUOTE="riaan_s, post: 3161391, member: 40693"] The long stone hall ends in a stone chamber furnished only with cracked, moldering tables on which lie rusted implements of iron. Rain falls into the middle of the room from a shaft in the ceiling that must run all the way to the top of the hill. From the bottom of the shaft dangles a rope, swinging slightly. A drain in the center of the floor allows the water to escape, but old, dark stains suggest that it was used to carry away other fluids long ago. Not wanting to be caught by surprise again Grundan steps into the chamber with his axe ready. Suddenly, from the doorway on the far side of the room he hears someone shout something. To his amazement Mardocan understands the words … [COLOR=DarkOrange]“Intruders! Kill them!”[/COLOR] A humanoid (standing more than 6 feet tall with feral eyes and flat facial features) charges into the room with his sword drawn as a javelin flies over his head at Grundan [COLOR=Red](modified ranged attack roll of 22 vs. AC14 a critical hit doing 11HP damage!)[/COLOR]. With his axe raised Grundan has no chance to respond as the javelin rips through his armour and into his side. Shortly afterwards a second humanoid emerges from the doorway with his sword drawn. Initiative for combat: [COLOR=DarkOrange]Raider#2 Raider#1 Mardocan Grundan[/COLOR] [/QUOTE]
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