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A Dark Harbor Map Homebrew Conversion...
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<blockquote data-quote="Pbartender" data-source="post: 3115581" data-attributes="member: 7533"><p>These are four maps that I built using the MapMaker PLUS font and image package and PhotoShop. The maps are designed for an Iron Heroes setting based on an alternate earth past in which all the old legends and myths were real.</p><p></p><p>Since these are maps meant for the players to use, I wanted to make certain that they had a certain "old world" feel to them to help convey the style of the game we would be playing.</p><p></p><p>First is a map of the "Known World":</p><p></p><p><img src="http://antediluvia.pbwiki.com/f/Antediluvia.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The next three maps were built in order to fit the Dark Harbor adventure module into the setting...</p><p></p><p>The Betis Valley region of southwestern Iberia, showing the city-state of Tartessos and the nearby barbaric Celtiberian tribes:</p><p></p><p><img src="http://antediluvia.pbwiki.com/f/Betis-Valley.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>A close-up of Tartessos and its relationship to the Sunken Towers. This was my first attempt at emulating a "wood-cut" style of map:</p><p></p><p><img src="http://antediluvia.pbwiki.com/f/Sunken-Towers.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>This is a map of the City-state of Tartessos itself, where most of the action will take place. I managed to get the style of the shorelines almost exactly the way I wanted to on this one, and much prefer it for the wood-cut style I was aiming for, than the stipling I settled for on the previous map:</p><p></p><p><img src="http://antediluvia.pbwiki.com/f/Tartessos.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Compliments? Comments? Criticisms?</p><p>Have at it.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 3115581, member: 7533"] These are four maps that I built using the MapMaker PLUS font and image package and PhotoShop. The maps are designed for an Iron Heroes setting based on an alternate earth past in which all the old legends and myths were real. Since these are maps meant for the players to use, I wanted to make certain that they had a certain "old world" feel to them to help convey the style of the game we would be playing. First is a map of the "Known World": [img]http://antediluvia.pbwiki.com/f/Antediluvia.jpg[/img] The next three maps were built in order to fit the Dark Harbor adventure module into the setting... The Betis Valley region of southwestern Iberia, showing the city-state of Tartessos and the nearby barbaric Celtiberian tribes: [img]http://antediluvia.pbwiki.com/f/Betis-Valley.jpg[/img] A close-up of Tartessos and its relationship to the Sunken Towers. This was my first attempt at emulating a "wood-cut" style of map: [img]http://antediluvia.pbwiki.com/f/Sunken-Towers.jpg[/img] This is a map of the City-state of Tartessos itself, where most of the action will take place. I managed to get the style of the shorelines almost exactly the way I wanted to on this one, and much prefer it for the wood-cut style I was aiming for, than the stipling I settled for on the previous map: [img]http://antediluvia.pbwiki.com/f/Tartessos.jpg[/img] Compliments? Comments? Criticisms? Have at it. [/QUOTE]
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