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A Dark Harbor Map Homebrew Conversion...
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<blockquote data-quote="Pbartender" data-source="post: 3116098" data-attributes="member: 7533"><p>Thanks. Now that I'm comfortable with my original style of mapmaking using these resources (see the first two maps), I'm now trying to branch out a bit and play around with other styles and methods (like the woodcut maps).</p><p></p><p></p><p></p><p><a href="http://www.fontcraft.com/mapmaker/" target="_blank">MapMaker PLUS</a> is a font and image package available for purchase from Fontcraft.com. Their website says it best...</p><p></p><p></p><p></p><p>If you get it, get the PLUS version... That extra $30 accounts for a LOT of extra goodies.</p><p></p><p></p><p></p><p>Funny you should mention that. </p><p></p><p>Those two bits -- The swamp trees and the cliff ridges surrounding the Clifftop district of Tartessos -- are both bits that I stole from maps that came with the package. The trouble I had, and I knew this as I was building the map, was that the pieces that I was cutting and pasting weren't especially clear to begin with. The maps they came from are pretty old maps, and while the actual scans are pretty high quality, the orignal maps are often worn or smudged in places. On top of that, I had to put the borrowed pieces through several filters into order to make them match, at least superficially, the woodcut style. The end result was that I had the choice of leaving those pieces a bit blurry, or having them so sharp that they looked obviously digital and pixilated. I cut the difference, went halfway between and tried to smooth up the other parts to match.</p><p></p><p>Though I think it turned out fine, it wasn't quite as successful as I would have liked. What I need is to find way to smooth edges in Photoshop, without "blurring". A way to make a digitally-drawn line look more like a hand-drawn line. I haven't quite figured that one out yet.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 3116098, member: 7533"] Thanks. Now that I'm comfortable with my original style of mapmaking using these resources (see the first two maps), I'm now trying to branch out a bit and play around with other styles and methods (like the woodcut maps). [url=http://www.fontcraft.com/mapmaker/]MapMaker PLUS[/url] is a font and image package available for purchase from Fontcraft.com. Their website says it best... If you get it, get the PLUS version... That extra $30 accounts for a LOT of extra goodies. Funny you should mention that. Those two bits -- The swamp trees and the cliff ridges surrounding the Clifftop district of Tartessos -- are both bits that I stole from maps that came with the package. The trouble I had, and I knew this as I was building the map, was that the pieces that I was cutting and pasting weren't especially clear to begin with. The maps they came from are pretty old maps, and while the actual scans are pretty high quality, the orignal maps are often worn or smudged in places. On top of that, I had to put the borrowed pieces through several filters into order to make them match, at least superficially, the woodcut style. The end result was that I had the choice of leaving those pieces a bit blurry, or having them so sharp that they looked obviously digital and pixilated. I cut the difference, went halfway between and tried to smooth up the other parts to match. Though I think it turned out fine, it wasn't quite as successful as I would have liked. What I need is to find way to smooth edges in Photoshop, without "blurring". A way to make a digitally-drawn line look more like a hand-drawn line. I haven't quite figured that one out yet. [/QUOTE]
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