Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
A Demon Slayer's Tale [PC's]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arknath" data-source="post: 461992" data-attributes="member: 2850"><p><strong>The Larcetan</strong></p><p></p><p>Here is the custom race known as the Larcetan. Let me know what you all think of it.</p><p></p><p>The Larcetan have been on the land of Ersadia for as long as any can remember. It is said that they are the native inhabitants of Ersadia, before the Coming. No Larcetan kingdoms have been known to exist in the history of the race. </p><p> The Larcetan are a goodly race, striving for peace and justice. However, when aroused, the lizard-like people can be devastatingly effective. The spend most of their days, though, crafting great weapons and armor for the simple love of doing so.</p><p></p><p>Personality: The typical Larcetan is a kind-hearted, bull-headed being that does what is best for the general population of goodly races. They are dedicated craftspeople and love creating new and exciting weapons, armors, and items to help make their lives a little easier or make the world a little safer. The only races on Ersadia that can rival the Larcetanian armor and weaponsmiths are the dwarves and the elves. </p><p></p><p>Physical Description: Larcetan are anywhere from around 8 feet to 10 feet tall and weigh approximately 500-700 pounds. They are lizard like creatures that walk upon two legs and look like a large velociraptor with arms proportionate to their lizard-like bodies. They are covered in scales that are one of two colors: green or white. </p><p> The green scaled Larcetan tend to have yellow to gray eyes and the white (or albino Larcetan) have blue, black, or green eyes. Long sharp claws adorn their hands and feet and they have strong, thick tails that can also be used for attack. Their maws are full of small, sharp teeth in which they can use to rend an opponent within minutes.</p><p></p><p>Relations: Larcetan generally get along with other races, as long as they are not evil representatives of that race. They revere dwarves, elves, and gnomes for their love of crafting weapons, armor, and other such trinkets. They have a mild tolerance for humans, half-elves and half-orcs because of those short-lived race’s tendencies to rush work and play.</p><p> Larcetan take non-standard PHB races on a case-by-case basis.</p><p></p><p>Alignment: Most Larcetan are lawful in nature. They have a rigid hierarchical structure to their society and each individual is expected to behave and respond accordingly. </p><p></p><p>Lands: The Larcetan live in the Ivory Valley in the central southern region of Ersadia. They enjoy the tropical climates and the surrounding mountains provide a strategic natural defense system against foreign invaders. </p><p> </p><p></p><p>Religion: Larcetan take their religions very seriously. In fact, an individual will not make a life-changing decision without sitting in prayer to their patron or matron god. Larcetan have their own pantheon and their society usually consist of clerics, mystics and paladins. They tend to worship gods of craft, nature, good, law, and war.</p><p></p><p>Languages: Larcetan have no vocal chords so they are not capable of speech as other humanoids are. However, they have their own language consisting of high pitched squeals and only other Larcetan can hear and understand. This language is not written, so they have no documents from which non-Larcetans can learn the language. One of the most sacred part of Larcetan life is their language and they will not teach it to anyone who is not a Larcetan, ever.</p><p> Larcetan also communicate by emitting a scent to other Larcetans. Below, is a list of scents that Larcetan use to communicate with non-Larcetans. Larcetan do not guard this form of communication at all, but rather take pains to teach it to all of those who ask to learn it. It is used for communications with traders and diplomats</p><p></p><p>Names: Like many civilizations, the Larcetan have many families with trades and occupations that apply to their family name. However, all Larcetan family members have the word “Si” between the first and last names, which means “of”. For example, Bocata Si Nik Nik means “Bocata, of the family Nik Nik”. Below are some examples of family and first names.</p><p></p><p>Male Names: Bocata, Khallkern, Vakirit</p><p>Female Names: Sahtlene, Hharkele, Jakati</p><p>Family Names: Nik Nik, Sok Dok, Tir Ter</p><p></p><p>Adventurers: Larcetan love adventure and love bringing good to the masses of the world as much as any goodly race can. Being craftsmen at heart, they love to adorn themselves in self-made regalia and strike fear into the hearts of their foes before landing a blow or casting a spell.</p><p> Larcetan are not particularly interested in treasures, unless it is a finely made article of armor, weapon, or some other item that was well crafted. </p><p></p><p> </p><p>Larcetan Racial Traits</p><p></p><p>· +2 STR, +4 CON, -2 DEX: Larcetan are powerfully built, and very hardy but not very lithe.</p><p>· Large-size: As large-size creatures, Larcetan suffer a -1 size penalty to Armor Class, a -1 size penalty on attack rolls, and a -4 size penalty to Hide checks, but can use larger weapons than humans use and their lifting and carrying limits are twice that of Medium-Size characters. Further, their natural reach is greater, allowing them to threaten an area 10 feet around them. See page 131 Player’s Handbook for more information.</p><p>· Larcetan base speed is 40 feet. Larectan also have Climb and Swim speeds of 20 feet. The Larcetan are very athletic during their youth, and living in the Ivory Valley entails climbing trees and swimming in the many lakes and rivers that are abundant on the valley floor. </p><p>· Low-light Vision: Larcetan can see twice as far as a human in starlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.</p><p>· -6 racial penalty to Listen checks. Larcetan have small, poorly developed auditory organs. </p><p>· +2 racial bonus to Read Lips, Search and Spot checks. Larcetan, having poor hearing, have to rely on other senses to compensate for it. Further, all Larcetan may make Read Lips checks untrained.</p><p>· +2 Natural Armor due to their densely-plated scaly hide. This stacks with their size bonus to natural armor.</p><p>· 4 Attacks per round with natural weapons. Primary: Bite, 1d8; Secondary: Claws 1d4, and Tail 1d6</p><p>· Scent: (Ex) Larcetan can smell more keenly than other races. They can smell most things within 30’ of them with no wind, 60’ if they are downwind, or 15’ if they are upwind.</p><p>· Pounce: (Ex) If a Larcetan leaps upon a foe during the first round of combat, it can make a full attack with its natural attacks even if it has already taken a move action.</p><p>· Automatic Languages: Common, Larcetan. Bonus Languages: Any (other than secret languages, such as druidic). See Table4-6 for a comprehensive list.</p><p>· Favored Class: Paladin. The Larcetan are a goodly race and strive for virtuous living through divine guidance. Favoring the paladin class is a reflection of this.</p><p>· Level Adjustment: +2</p><p></p><p> </p><p></p><p>Table 1-11: Age</p><p>Adulthood BarbarianRogueSorcerer BardFighterPaladinRanger ClericDruidMonkWizard</p><p>18 years +1d6 +1d4 +2d6</p><p></p><p></p><p>Table 1-12: Aging Effects</p><p>Middle Age Old Venerable Maximum Age</p><p>200 years 300 years 400 years +2d% years</p><p></p><p></p><p>Table 1-13: Random Height and Weight</p><p>Sex Base Height Height Modifier Base Weight Weight Modifier</p><p>Male 82” +3d8 500 lbs. x(2d6) lbs.</p><p>Female 78” +3d6 475 lbs. x(2d6) lbs.</p></blockquote><p></p>
[QUOTE="Arknath, post: 461992, member: 2850"] [b]The Larcetan[/b] Here is the custom race known as the Larcetan. Let me know what you all think of it. The Larcetan have been on the land of Ersadia for as long as any can remember. It is said that they are the native inhabitants of Ersadia, before the Coming. No Larcetan kingdoms have been known to exist in the history of the race. The Larcetan are a goodly race, striving for peace and justice. However, when aroused, the lizard-like people can be devastatingly effective. The spend most of their days, though, crafting great weapons and armor for the simple love of doing so. Personality: The typical Larcetan is a kind-hearted, bull-headed being that does what is best for the general population of goodly races. They are dedicated craftspeople and love creating new and exciting weapons, armors, and items to help make their lives a little easier or make the world a little safer. The only races on Ersadia that can rival the Larcetanian armor and weaponsmiths are the dwarves and the elves. Physical Description: Larcetan are anywhere from around 8 feet to 10 feet tall and weigh approximately 500-700 pounds. They are lizard like creatures that walk upon two legs and look like a large velociraptor with arms proportionate to their lizard-like bodies. They are covered in scales that are one of two colors: green or white. The green scaled Larcetan tend to have yellow to gray eyes and the white (or albino Larcetan) have blue, black, or green eyes. Long sharp claws adorn their hands and feet and they have strong, thick tails that can also be used for attack. Their maws are full of small, sharp teeth in which they can use to rend an opponent within minutes. Relations: Larcetan generally get along with other races, as long as they are not evil representatives of that race. They revere dwarves, elves, and gnomes for their love of crafting weapons, armor, and other such trinkets. They have a mild tolerance for humans, half-elves and half-orcs because of those short-lived race’s tendencies to rush work and play. Larcetan take non-standard PHB races on a case-by-case basis. Alignment: Most Larcetan are lawful in nature. They have a rigid hierarchical structure to their society and each individual is expected to behave and respond accordingly. Lands: The Larcetan live in the Ivory Valley in the central southern region of Ersadia. They enjoy the tropical climates and the surrounding mountains provide a strategic natural defense system against foreign invaders. Religion: Larcetan take their religions very seriously. In fact, an individual will not make a life-changing decision without sitting in prayer to their patron or matron god. Larcetan have their own pantheon and their society usually consist of clerics, mystics and paladins. They tend to worship gods of craft, nature, good, law, and war. Languages: Larcetan have no vocal chords so they are not capable of speech as other humanoids are. However, they have their own language consisting of high pitched squeals and only other Larcetan can hear and understand. This language is not written, so they have no documents from which non-Larcetans can learn the language. One of the most sacred part of Larcetan life is their language and they will not teach it to anyone who is not a Larcetan, ever. Larcetan also communicate by emitting a scent to other Larcetans. Below, is a list of scents that Larcetan use to communicate with non-Larcetans. Larcetan do not guard this form of communication at all, but rather take pains to teach it to all of those who ask to learn it. It is used for communications with traders and diplomats Names: Like many civilizations, the Larcetan have many families with trades and occupations that apply to their family name. However, all Larcetan family members have the word “Si” between the first and last names, which means “of”. For example, Bocata Si Nik Nik means “Bocata, of the family Nik Nik”. Below are some examples of family and first names. Male Names: Bocata, Khallkern, Vakirit Female Names: Sahtlene, Hharkele, Jakati Family Names: Nik Nik, Sok Dok, Tir Ter Adventurers: Larcetan love adventure and love bringing good to the masses of the world as much as any goodly race can. Being craftsmen at heart, they love to adorn themselves in self-made regalia and strike fear into the hearts of their foes before landing a blow or casting a spell. Larcetan are not particularly interested in treasures, unless it is a finely made article of armor, weapon, or some other item that was well crafted. Larcetan Racial Traits · +2 STR, +4 CON, -2 DEX: Larcetan are powerfully built, and very hardy but not very lithe. · Large-size: As large-size creatures, Larcetan suffer a -1 size penalty to Armor Class, a -1 size penalty on attack rolls, and a -4 size penalty to Hide checks, but can use larger weapons than humans use and their lifting and carrying limits are twice that of Medium-Size characters. Further, their natural reach is greater, allowing them to threaten an area 10 feet around them. See page 131 Player’s Handbook for more information. · Larcetan base speed is 40 feet. Larectan also have Climb and Swim speeds of 20 feet. The Larcetan are very athletic during their youth, and living in the Ivory Valley entails climbing trees and swimming in the many lakes and rivers that are abundant on the valley floor. · Low-light Vision: Larcetan can see twice as far as a human in starlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions. · -6 racial penalty to Listen checks. Larcetan have small, poorly developed auditory organs. · +2 racial bonus to Read Lips, Search and Spot checks. Larcetan, having poor hearing, have to rely on other senses to compensate for it. Further, all Larcetan may make Read Lips checks untrained. · +2 Natural Armor due to their densely-plated scaly hide. This stacks with their size bonus to natural armor. · 4 Attacks per round with natural weapons. Primary: Bite, 1d8; Secondary: Claws 1d4, and Tail 1d6 · Scent: (Ex) Larcetan can smell more keenly than other races. They can smell most things within 30’ of them with no wind, 60’ if they are downwind, or 15’ if they are upwind. · Pounce: (Ex) If a Larcetan leaps upon a foe during the first round of combat, it can make a full attack with its natural attacks even if it has already taken a move action. · Automatic Languages: Common, Larcetan. Bonus Languages: Any (other than secret languages, such as druidic). See Table4-6 for a comprehensive list. · Favored Class: Paladin. The Larcetan are a goodly race and strive for virtuous living through divine guidance. Favoring the paladin class is a reflection of this. · Level Adjustment: +2 Table 1-11: Age Adulthood BarbarianRogueSorcerer BardFighterPaladinRanger ClericDruidMonkWizard 18 years +1d6 +1d4 +2d6 Table 1-12: Aging Effects Middle Age Old Venerable Maximum Age 200 years 300 years 400 years +2d% years Table 1-13: Random Height and Weight Sex Base Height Height Modifier Base Weight Weight Modifier Male 82” +3d8 500 lbs. x(2d6) lbs. Female 78” +3d6 475 lbs. x(2d6) lbs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Demon Slayer's Tale [PC's]
Top