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A different origin for demons and other nasties...
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<blockquote data-quote="MechaTarrasque" data-source="post: 7139259" data-attributes="member: 6801226"><p>I would consider adding something about them trying to become permanent (a certain amount of death, terror, etc. achieved), maybe some class levels (warlock and berserker barbarian are good choices) as they achieve some milestone on the way on the permanence. </p><p></p><p>Additionally you could look at the mystic and consider giving the fiends some psychic abilities since they are in effect psychic in origin. I wouldn't give them levels in mystic, but pick a discipline/talent and pretend they unlimited psi points to power (limit whatever the mystic can spend on the discipline/talent). If you are feeling masochistic, you could give them 1 psi point for 10 hit points of damage they do to a living creature (and/or kill, which makes fighting them in the middle of a crowd of commoners an iffier proposal), but that is more book keeping then I would do.</p><p></p><p>I am thinking it would work something like: the PC's fight a vrock (that only has an hour to be there). A round or 2 in, it books for the hills. The PC's find it 15 minutes later with blood on its talons, an extra hour of life, and 1 level of barbarian, so it is a little tougher. If it gets away again, when they find it, it has a whole day's worth of life and 2 levels of barbarian......</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 7139259, member: 6801226"] I would consider adding something about them trying to become permanent (a certain amount of death, terror, etc. achieved), maybe some class levels (warlock and berserker barbarian are good choices) as they achieve some milestone on the way on the permanence. Additionally you could look at the mystic and consider giving the fiends some psychic abilities since they are in effect psychic in origin. I wouldn't give them levels in mystic, but pick a discipline/talent and pretend they unlimited psi points to power (limit whatever the mystic can spend on the discipline/talent). If you are feeling masochistic, you could give them 1 psi point for 10 hit points of damage they do to a living creature (and/or kill, which makes fighting them in the middle of a crowd of commoners an iffier proposal), but that is more book keeping then I would do. I am thinking it would work something like: the PC's fight a vrock (that only has an hour to be there). A round or 2 in, it books for the hills. The PC's find it 15 minutes later with blood on its talons, an extra hour of life, and 1 level of barbarian, so it is a little tougher. If it gets away again, when they find it, it has a whole day's worth of life and 2 levels of barbarian...... [/QUOTE]
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